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Web Client - client-side CSS? #54
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For this I would most likely create an interface editor. (drag+drop with select user-editable fields - color, bg-color, size, etc) |
I definitely like the thinking here. Given the potential risks of allowing clients to actually connect their own CSS, this provides customization in a more constrained manner. Extra points for allowing clients to save the config for transferring across browsers/environments. |
Do any of you have an issue utilizing Bootstrap for the style/layout/mobile-friendly features? |
I'm total noob into javaScript. Not sure how I even got that client to work in the first place :-D I'm for anything good. As long as it doesn't get too complicated. |
Here's another thought... would be cool if you could have some basic CSS overwrite from in-game configs. For example, character could set the .prompt class color and have it follow them regardless of browser or css selected. This is used to work with the prompt command, though its currently broken given changes to colors. I did this with the old prompt command to help me quickly do a visual identification of which character I was controlling as I toggle between. |
web client - allow client-side CSS. People like to customize, let them upload or supply their own CSS?
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