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Adjusted mp4ShootingCd and Player Shooting animation speed
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Hekbas committed May 17, 2024
1 parent 4fdfeba commit 6674cf5
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Showing 2 changed files with 2 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -39,7 +39,7 @@
"animation_file": "Library\\Meshes\\AS_MainCharacter_TPose\\SK_MainCharacter_Take 001AS_MainCharacter_ShootM4.anim",
"loop": true,
"name": "Shoot M4",
"playback_speed": 1.0,
"playback_speed": 2.4,
"type": 0
},
{
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2 changes: 1 addition & 1 deletion TheOneScripting/PlayerScript.cs
Original file line number Diff line number Diff line change
Expand Up @@ -56,7 +56,7 @@ public enum CurrentWeapon
bool hasShot = false;
float timeSinceLastShot = 0.0f;
public float shootingCooldown = 0.15f;
public float mp4ShootingCd = 0.15f;
public float mp4ShootingCd = 0.1f;

// Abilities
public bool impacienteUsed;
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