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Advent.vcxproj.filters
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Advent.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Source Files\graphics">
<UniqueIdentifier>{73cee25e-6474-4c4e-a42a-3bf43de240d8}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\engine">
<UniqueIdentifier>{e705ff36-ddb8-482e-81e2-e5a9688ae277}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\entities">
<UniqueIdentifier>{be06f65f-6f8c-441f-8988-1859c42250da}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\input">
<UniqueIdentifier>{61efb1ba-6a6a-43ff-bd66-4404fc961b22}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\entities\particles">
<UniqueIdentifier>{8b18864a-2fb7-4428-b157-0bba55d49fa7}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\Audio">
<UniqueIdentifier>{31e4ddef-ef05-4050-8d4c-a389ec9e0c47}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\entities\Units">
<UniqueIdentifier>{72fb4644-dd36-40d2-b786-9e00c89d76ad}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Texture.cpp">
<Filter>Source Files\graphics</Filter>
</ClCompile>
<ClCompile Include="Engine.cpp">
<Filter>Source Files\engine</Filter>
</ClCompile>
<ClCompile Include="Input.cpp">
<Filter>Source Files\input</Filter>
</ClCompile>
<ClCompile Include="Crosshair.cpp">
<Filter>Source Files\entities</Filter>
</ClCompile>
<ClCompile Include="Weapons.cpp">
<Filter>Source Files\entities</Filter>
</ClCompile>
<ClCompile Include="Main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Projectile.cpp">
<Filter>Source Files\entities\particles</Filter>
</ClCompile>
<ClCompile Include="Vector2.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Audio.cpp">
<Filter>Source Files\Audio</Filter>
</ClCompile>
<ClCompile Include="Player.cpp">
<Filter>Source Files\entities\Units</Filter>
</ClCompile>
<ClCompile Include="Enemy.cpp">
<Filter>Source Files\entities\Units</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Texture.h">
<Filter>Source Files\graphics</Filter>
</ClInclude>
<ClInclude Include="Engine.h">
<Filter>Source Files\engine</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Input.h">
<Filter>Source Files\input</Filter>
</ClInclude>
<ClInclude Include="utilities.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="Crosshair.h">
<Filter>Source Files\entities</Filter>
</ClInclude>
<ClInclude Include="Weapons.h">
<Filter>Source Files\entities</Filter>
</ClInclude>
<ClInclude Include="Projectile.h">
<Filter>Source Files\entities\particles</Filter>
</ClInclude>
<ClInclude Include="Vector2.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="SDL_mixer.h">
<Filter>Source Files\Audio</Filter>
</ClInclude>
<ClInclude Include="Audio.h">
<Filter>Source Files\Audio</Filter>
</ClInclude>
<ClInclude Include="Player.h">
<Filter>Source Files\entities\Units</Filter>
</ClInclude>
<ClInclude Include="Enemy.h">
<Filter>Source Files\entities\Units</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Advent.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>