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osuimg.copy.js
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osuimg.copy.js
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// const fetch = require('node-fetch');
// var express = require('express');
// var app = express();
// app.get('/osu', function (req, res) {
// auth(req.url.split("/osu?code=")[1]);
// res.send('Hello World!');
// });
// app.listen(80, function () {
// this.client.logger.log('info', 'App listening on port 80');
// });
// var token = "";
// var refreshtoken = "";
// async function refresh(rtoken){
// const req2 = await fetch("https://osu.ppy.sh/oauth/token", {
// method: 'post',
// headers: {
// 'Accept': 'application/json',
// 'Content-Type': 'application/json'
// },
// body: JSON.stringify({
// "grant_type": "refresh_token",
// "client_id": process.env.osuid,
// "client_secret": process.env.osusecret,
// "redirect_uri": "http://localhost/osu",
// "refresh_token": rtoken
// })
// });
// const res2 = await req2.json();
// this.client.logger.log('info', res2);
// token = res2.access_token;
// refreshtoken = res2.refresh_token;
// setTimeout(refresh, res2.expires_in * 1000 - 100, refreshtoken);
// }
// async function auth(code){
// const req = await fetch("https://osu.ppy.sh/oauth/token", {
// method: 'post',
// headers: {
// 'Accept': 'application/json',
// 'Content-Type': 'application/json'
// },
// body: JSON.stringify({
// "grant_type": "authorization_code",
// "client_id": process.env.osuid,
// "client_secret": process.env.osusecret,
// "redirect_uri": "http://localhost/osu",
// "code": code
// })
// });
// const res = await req.json();
// this.client.logger.log('info', res);
// token = res.access_token;
// refreshtoken = res.refresh_token;
// setTimeout(refresh, res.expires_in * 1000 - 100, refreshtoken);
// // refresh(res.refresh_token);
// await getuser();
// }
// async function getuser() {
// const req = await fetch("https://osu.ppy.sh/api/v2/users/aagaming/osu", {
// method: 'get',
// headers: {
// 'Accept': 'application/json',
// 'Content-Type': 'application/json',
// 'Authorization': `Bearer ${token}`
// }
// });
// const res = await req.json();
// this.client.logger.log('info', res);
// await main(res);
// }
// // const Nodesu = require('nodesu');
const fs = require('fs');
const Canvas = require('canvas');
// https://stackoverflow.com/questions/29751340/how-to-print-always-4-digits-on-javascript
function padNumber(number) {
number = number.toString();
while(number.length < 4) {
number = "0" + number;
}
return number;
}
// ... see docs/Modules:Components - typical usage = api.<component>.<function>();
// most functions return Promise objects.
async function main(){
// eg: get beatmap data
const canvas = Canvas.createCanvas(960, 540);
const ctx = canvas.getContext('2d');
const canvasbg = Canvas.createCanvas(960, 540);
const ctxbg = canvasbg.getContext('2d');
ctx.strokeStyle = "rgb(255, 0, 0)";
ctx.fillStyle = "rgba(255, 255, 0, .5)";
// Select the font size and type from one of the natively available fonts
ctx.font = '40px sans-serif';
// Select the style that will be used to fill the text in
ctx.fillStyle = '#ffffff';
// Actually fill the text with a solid color
ctx.textAlign = "left";
ctx.fillText(`AAGaming`, canvas.width / 5, canvas.height / 6);
const flag = await Canvas.loadImage(`https://osu.ppy.sh/images/flags/US.png`);
ctx.drawImage(flag, canvas.width / 5, canvas.height / 5, flag.width, flag.height);
ctx.textAlign = "right";
ctx.fillText(`Rank: 1736185`, canvas.width / 1.1, canvas.height / 6);
ctx.fillText(`Points: 82`, canvas.width / 1.1, canvas.height / 4);
ctx.textAlign = "center";
ctx.fillText(`17`, canvas.width / 1.155, canvas.height / 2.222);
ctx.font = '30px sans-serif';
ctx.fillText(`23%`, canvas.width / 1.3, canvas.height / 2.26);
const lvl = await Canvas.loadImage("./Artboard 1.png");
ctx.drawImage(lvl, canvas.width / 1.22, canvas.height / 3, lvl.width, lvl.height);
// // Pick up the pen
// ctx.beginPath();
// // Start the arc to form a circle
// ctx.arc(canvas.width / 2.04, canvas.height / 2.8, 70, 0, Math.PI * 2, true);
// // Put the pen down
// ctx.closePath();
// // Clip off the region you drew on
// ctx.clip();
// rectWidth = 630 * percent / 100 (in this case 100%)
var rectX = canvas.width / 2.5;
var rectY = canvas.height / 2.45;
var rectWidth = 315 * 100 / 100;
var rectHeight = 19;
var cornerRadius = 20;
ctx.lineJoin = "round";
ctx.lineWidth = cornerRadius;
ctx.strokeStyle = '#1C1719';
ctx.fillStyle = '#1C1719';
ctx.strokeRect(rectX + (cornerRadius / 2), rectY + (cornerRadius / 2), rectWidth - cornerRadius, rectHeight - cornerRadius);
ctx.fillRect(rectX + (cornerRadius / 2), rectY + (cornerRadius / 2), rectWidth - cornerRadius, rectHeight - cornerRadius);
// rectWidth = 630 * percent / 100 (in this case 100%)
// rectX = canvas.width / 2.5;
// rectY = canvas.height / 2.45;
// rectWidth = 315 * 23 / 100;
// rectHeight = 19;
// cornerRadius = 20;
// ctx.lineJoin = "round";
// ctx.lineWidth = cornerRadius;
// ctx.strokeStyle = '#FF66AB';
// ctx.fillStyle = '#FF66AB';
// ctx.strokeRect(rectX + (cornerRadius / 2), rectY + (cornerRadius / 2), rectWidth - cornerRadius, rectHeight - cornerRadius);
// ctx.fillRect(rectX + (cornerRadius / 2), rectY + (cornerRadius / 2), rectWidth - cornerRadius, rectHeight - cornerRadius);
let avatar;
try { avatar = await Canvas.loadImage("https://a.ppy.sh")}catch(e) { avatar = await Canvas.loadImage(`https://a.ppy.sh/?${Date.now()}`)};
ctx.drawImage(avatar, canvas.width / 50, canvas.height / 15, 150, 150);
//await fs.unlink('output.gif', () => {});
rectX = canvasbg.width / 2.5;
rectY = canvasbg.height / 2.45;
rectWidth = 0;
rectHeight = 19;
cornerRadius = 20;
ctxbg.lineJoin = "round";
ctxbg.lineWidth = cornerRadius;
ctxbg.strokeStyle = '#FF66AB';
ctxbg.fillStyle = '#FF66AB';
var thing = 0;
var can = [];
ctxbg.drawImage(canvas, 0, 0, canvas.width, canvas.height);
for (let index = 0; index <= 50; index++) {
thing = index / 50;
rectWidth = 315 * 23 * index / 50 / 100;
//ctxbg.lineWidth = cornerRadius * thing;
ctxbg.strokeRect(rectX + (cornerRadius / 2), rectY + (cornerRadius / 2), rectWidth - cornerRadius, rectHeight - cornerRadius);
ctxbg.fillRect(rectX + (cornerRadius / 2), rectY + (cornerRadius / 2), rectWidth - cornerRadius, rectHeight - cornerRadius);
var img = await ctxbg.getImageData(0, 0, canvasbg.width, canvasbg.height).data;
can.push(img);
this.client.logger.log('info', rectWidth);
}
const GIFEncoder = require('gifencoder');
const encoder = new GIFEncoder(960, 540);
encoder.createReadStream().pipe(fs.createWriteStream('output.gif'));
encoder.start();
encoder.setRepeat(0); // 0 for repeat, -1 for no-repeat
encoder.setDelay(1); // frame delay in ms
encoder.setFrameRate(30);
encoder.setQuality(30); // image quality. 10 is default.
for (let indexx = 0; indexx < can.length; indexx++) {
encoder.addFrame(can[indexx]);
this.client.logger.log('info', indexx);
}
encoder.finish();
}
main();