Vertex Client PE v2.0
[The Air edition doesn't include hacks, but does contain key features like the Dashboard, Shop and commands]
[The Air edition is NOT meant to be used together with the normal edition, you should only use one of them at the same time]
Changelog
- Added snowflakes on the main MCPE screen
- Added a hacks list position setting
- Added a Shortcuts UI position setting
- Added SafeWalk (thanks @Timmyisda)
- Added Target
- Added Hitboxes
- Added 2 settings into Hitboxes
- Added settings that allow you to choose what categories/mods to show (it's called opt in/out features on the settings screen)
- Added a "Target player by username" button into the more dialog (the button shows up while RemoteView is enabled)
- Added a new step into the setup screen
- The floating windows in the normal menu style can now minimize for real (you can now tap beneath the titles when the windows are minimized, they no longer show the black space beneath them)
- The hacks list will now show if the music is paused or playing
- The menu button will now become untouchable when opening a MCPE screen other than ingame/hud or start screen
- You can now set the SpeedHack friction with 2 decimals
- All switches have shadows now
- TP-Aura & RandomTP are now compatible with players
- Removed news bar
- Removed StickyMove
- Removed Shop
- Removed V€rt€xCash (all former Shop features are now Pro features)
- Removed the money toast setting
- Rewrote the theme color selector button (you can now choose custom rgb!)
- Improved ChestESP (broken atm)
- Improved RandomTP
- Improved AutoSpammer
- Improved performance
- Fixed a bug where RandomTP would throw an error if it didn't find any entity
- Fixed a bug where TP-Aura didn't aim (at the correct entity) when attacking an entity
- Fixed a bug where Twerk didn't work
- Fixed a bug where the category titles' buttons didn't have the correct stroke thickness
- Fixed a bug where the Shortcut Manager content didn't have any shadows
- Fixed a bug where AutoSpammer would send too many messages at once when it wasn't supposed to
- Optimized some codes
- Removed some old code
- Overall improvements