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[yes] I have checked checked the known issues and searched Github to ensure this issue has not already been reported.
Description of the inaccuracy:
Audio doesn't work and makes a popping sound no matter what my volume is set to and it makes this game unplayable because I don't have any sound ques and I can't listen to the music at all. Idk if this is rated to my device not being compatible with sdl because of so I would like to change the audio plugin.
Screenshots or videos of 2Ship's behavior:
Screenshots or videos of the original hardware's behavior:
lv_0_20241211081206.mp4
System Information:
OS: Android 15 beta
GFX Backend: Metal, OpenGL, or DirectX
Game Version: 1.11
Rom Version: 1.0
Additional Information:
The popping sound is like an audio glitch that plays randomly and not when there are extra sounds in the game. As in the video you can't hear anything but for some reason my screen recorder doesn't pick up the popping sounds that I hear?
The text was updated successfully, but these errors were encountered:
Same issue on my end - I tried using both a .z64 and .n64 version of the backup rom and both produced the same issue. Upon checking the audio API in the Settings menu, it lists SDL as the only option if that is of any use or help. I am on Android 15.
Description of the inaccuracy:
Audio doesn't work and makes a popping sound no matter what my volume is set to and it makes this game unplayable because I don't have any sound ques and I can't listen to the music at all. Idk if this is rated to my device not being compatible with sdl because of so I would like to change the audio plugin.
Screenshots or videos of 2Ship's behavior:
Screenshots or videos of the original hardware's behavior:
lv_0_20241211081206.mp4
System Information:
Additional Information:
The popping sound is like an audio glitch that plays randomly and not when there are extra sounds in the game. As in the video you can't hear anything but for some reason my screen recorder doesn't pick up the popping sounds that I hear?
The text was updated successfully, but these errors were encountered: