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Description:
As a practical application of AI planning, TARS completes a variety of objectives in the game, like gathering resources, setting up a camp, hunting, and more. Currently, there is no option for TARS to interact with animals or creatures in the game, such as taming, petting, or feeding them. This feature request proposes the addition of a "Husbandry" option for TARS, allowing the AI to engage in animal/creature-related activities.
Expected Behavior:
With the addition of the "Husbandry" option, TARS should be able to:
Identify animals/creatures in the game.
Tame animals/creatures.
Enclose animals (and maybe build them shelters)
Pet and care for tamed animals/creatures.
Feed animals/creatures with appropriate food items.
Breed animals/creatures, if applicable.
Benefits:
Adding a "Husbandry" option for TARS would:
Enhance the gameplay experience by providing more interaction options with the game's environment.
Allow players to better manage and care for animals/creatures, which can be beneficial for various in-game tasks.
Increase the variety of objectives TARS can complete, making the AI more versatile and useful for players.
The text was updated successfully, but these errors were encountered:
Description:
As a practical application of AI planning, TARS completes a variety of objectives in the game, like gathering resources, setting up a camp, hunting, and more. Currently, there is no option for TARS to interact with animals or creatures in the game, such as taming, petting, or feeding them. This feature request proposes the addition of a "Husbandry" option for TARS, allowing the AI to engage in animal/creature-related activities.
Expected Behavior:
With the addition of the "Husbandry" option, TARS should be able to:
Benefits:
Adding a "Husbandry" option for TARS would:
The text was updated successfully, but these errors were encountered: