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3WeaponEnchantments.cs
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3WeaponEnchantments.cs
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// Decompiled with JetBrains decompiler
// Type: StardewValley.AmethystEnchantment
// Assembly: Stardew Valley, Version=1.5.6.22018, Culture=neutral, PublicKeyToken=null
// MVID: BEBB6D18-4941-4529-AC12-B54F0C61CC20
// Assembly location: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Stardew Valley.dll
using StardewValley.Tools;
namespace StardewValley
{
public class AmethystEnchantment : BaseWeaponEnchantment
{
protected override void _ApplyTo(Item item)
{
base._ApplyTo(item);
if (!(item is MeleeWeapon meleeWeapon))
return;
meleeWeapon.knockback.Value += (float) this.GetLevel();
}
protected override void _UnapplyTo(Item item)
{
base._UnapplyTo(item);
if (!(item is MeleeWeapon meleeWeapon))
return;
meleeWeapon.knockback.Value -= (float) this.GetLevel();
}
public override bool ShouldBeDisplayed() => false;
public override bool IsForge() => true;
}
}