From 7daea5fa33b7783c714cbae528db16dd5eea1b51 Mon Sep 17 00:00:00 2001 From: funkydude Date: Thu, 22 Feb 2024 00:57:48 +0000 Subject: [PATCH] AceGUI-3.0: ColorPicker: No need to force enable mouse anymore, this was fixed in a mini patch after 10.2.5 --- AceGUI-3.0/widgets/AceGUIWidget-ColorPicker.lua | 1 - 1 file changed, 1 deletion(-) diff --git a/AceGUI-3.0/widgets/AceGUIWidget-ColorPicker.lua b/AceGUI-3.0/widgets/AceGUIWidget-ColorPicker.lua index 3c071d2..ec811d0 100644 --- a/AceGUI-3.0/widgets/AceGUIWidget-ColorPicker.lua +++ b/AceGUI-3.0/widgets/AceGUIWidget-ColorPicker.lua @@ -60,7 +60,6 @@ local function ColorSwatch_OnClick(frame) ColorPickerFrame:SetFrameStrata("FULLSCREEN_DIALOG") ColorPickerFrame:SetFrameLevel(frame:GetFrameLevel() + 10) ColorPickerFrame:SetClampedToScreen(true) - ColorPickerFrame:EnableMouse(true) -- Make sure the background isn't click-through if ColorPickerFrame.SetupColorPickerAndShow then -- 10.2.5 color picker overhaul local r2, g2, b2, a2 = self.r, self.g, self.b, (self.a or 1)