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Andrii Doroshenko edited this page Jan 8, 2019
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Accidental Noise Library is a general-purpose noise generation module that can be used for level generation, making procedural textures etc. It can combine various noise types like value, gradient, simplex and cellular noise, and perform arithmetic operations on those.
As of version 2.0, ANL is Godot 3.1 compatible.
Most methods are documented within built-in Godot's doc system. For the visual noise tutorials, see Visual Noise section.
Official documentation for the core functionallity can be found via these pages created by Joshua Tippetts (although outdated):