Actions: ZDoom/Raze
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incur_damage()
from dispatcher.
Continuous Integration
#191:
Commit f4fee75
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movesprite()
if the actor's sector is null.
Continuous Integration
#189:
Commit 3496d5c
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check in 433c051751ebdf3b9d82ec4cabf01122414de961
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Continuous Integration
#178:
Commit 85bbf80
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