diff --git a/source/games/blood/src/actor.cpp b/source/games/blood/src/actor.cpp index 830376b126..f70aa412de 100644 --- a/source/games/blood/src/actor.cpp +++ b/source/games/blood/src/actor.cpp @@ -6054,7 +6054,7 @@ static void actCheckDudes() nDrag -= Scale(nDrag, (double)actor->xspr.height, 256.); constexpr auto maxVel = (36211. / 3000.); - pPlayer->Angles.doRollInput(&pPlayer->input, actor->vel.XY(), maxVel, pPlayer->posture == kPostureSwim); + pPlayer->Angles.doRollInput(&pPlayer->input, actor->vel.XY(), maxVel, false); pPlayer->Angles.StrafeVel -= pPlayer->Angles.StrafeVel * nDrag; }