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Fix MinGW builds

Fix MinGW builds #173

name: Continuous Integration
on: [push, pull_request]
jobs:
build:
name: ${{ matrix.config.name }}
runs-on: ${{ matrix.config.os }}
strategy:
fail-fast: false
matrix:
config:
- name: Visual Studio - Release
os: windows-latest
build_type: Release
- name: Visual Studio - Debug
os: windows-latest
build_type: Debug
- name: macOS Clang - Dynamic Deps
os: macos-latest
build_type: Release
deps_cmd: brew install glib pkg-config
- name: macOS Clang - Static Deps
os: macos-latest
build_type: Release
cmake_options: -DDYN_FLUIDSYNTH=OFF -DDYN_MPG123=OFF -DDYN_SNDFILE=OFF
deps_cmd: brew install glib libsndfile mpg123 pkg-config
- name: Linux GCC - Dynamic Deps
os: ubuntu-latest
build_type: Release
- name: Linux GCC - Static Deps
os: ubuntu-latest
build_type: Release
cmake_options: -DDYN_FLUIDSYNTH=OFF -DDYN_MPG123=OFF -DDYN_SNDFILE=OFF
deps_cmd: sudo apt update && sudo apt install libasound2-dev libglib2.0-dev libmpg123-dev libsndfile1-dev
- name: Linux Clang - Dynamic Deps
os: ubuntu-latest
build_type: Release
cmake_options: -DCMAKE_C_COMPILER=/usr/bin/clang -DCMAKE_CXX_COMPILER=/usr/bin/clang++
- name: Linux Clang - Static Deps
os: ubuntu-latest
build_type: Release
cmake_options: -DCMAKE_C_COMPILER=/usr/bin/clang -DCMAKE_CXX_COMPILER=/usr/bin/clang++ -DDYN_FLUIDSYNTH=OFF -DDYN_MPG123=OFF -DDYN_SNDFILE=OFF
deps_cmd: sudo apt update && sudo apt install libasound2-dev libglib2.0-dev libmpg123-dev libsndfile1-dev
steps:
- uses: actions/checkout@v3
- name: Install Dependencies
shell: bash
run: |
${{ matrix.config.deps_cmd }}
- name: Configure
shell: bash
run: |
cmake -B build -DCMAKE_BUILD_TYPE=${{ matrix.config.build_type }} -DCMAKE_INSTALL_PREFIX=./build_install ${{ matrix.config.cmake_options }} .
- name: Build
shell: bash
run: |
export MAKEFLAGS=--keep-going
cmake --build build --target install --config ${{ matrix.config.build_type }} --parallel 3
- name: Test
shell: bash
run: |
cd samples/list_midi_devices
mkdir build
cd build
declare -x PREFIX=`pwd`/../../../build_install
cmake -DCMAKE_PREFIX_PATH=${PREFIX} ${{ matrix.config.cmake_options }} ..
cmake --build . --config ${{ matrix.config.build_type }}
if [[ "${{ runner.os }}" == 'macOS' ]]; then
declare -x DYLD_LIBRARY_PATH=${DYLD_LIBRARY_PATH}:${PREFIX}
fi
if [[ "${{ runner.os }}" == 'Windows' ]]; then
cp ${PREFIX}/bin/zmusic.dll ${{ matrix.config.build_type }}
${{ matrix.config.build_type }}/list_midi_devices.exe
else
./list_midi_devices
fi