Because your terminal should be able to perform tasks asynchronously without external tools!
With zsh-async
you can run multiple asynchronous jobs, enforce unique jobs (multiple instances of the same job will not run), flush all currently running jobs and create multiple workers (each with their own jobs). For each worker you can register a callback-function through which you will be notified about the job results (job name, return code, output and execution time).
zsh-async
is a small library for running asynchronous tasks in zsh without requiring any external tools. It utilizes zsh/zpty
to launch a pseudo-terminal in which all commands get executed without blocking any other processes. Checking for completed tasks can be done manually, by polling, or better yet, automatically whenever a process has finished executing by notifying through a SIGWINCH
kill-signal.
This library bridges the gap between spawning child processes and disowning them. Child processes launched by normal means clutter the terminal with output about their state, and disowned processes become separate entities, no longer under control of the parent. Now you can have both!
The async worker is a separate environment (think web worker). You send it a job (command + parameters) to execute and it returns the result of that execution through a callback function. If you find that you need to stop/start a worker to update global state (variables) you should consider refactoring so that state is passed during the async_job
call (e.g. async_job my_worker my_function $state1 $state2
).
You can either source the async.zsh
script directly or insert under your $fpath
as async and autoload it through autoload -Uz async && async
.
The zsh-async
library has a bunch of functions that need to be used to perform async actions:
Initializes the async library (not required if using async from $fpath
with autoload.)
Start a new async worker with optional parameters, a worker can be told to only run unique tasks and to notify a process when tasks are complete.
-
-u
unique. Only unique job names can run, e.g. the commandgit status
will havegit
as the unique job name identifier -
-n
notify throughSIGWINCH
signal. Needs to be caught with atrap '' WINCH
in the process defined by-p
NOTE: When
zsh-async
is used in an interactive shell with ZLE enabled this option is not needed. Signaling throughSIGWINCH
has been replaced by a ZLE watcher that is triggered on output from thezpty
instance (still requires a callback function throughasync_register_callback
though). Technically zsh versions prior to5.2
do not return the file descriptor for zpty instances, however,zsh-async
attempts to deduce it anyway. -
-p
pid to notify (defaults to current pid)
Simply stops a worker and all active jobs will be terminated immediately.
Start a new asynchronous job on specified worker, assumes the worker is running.
Get results from finished jobs and pass it to the to callback function. This is the only way to reliably return the job name, return code, output and execution time and with minimal effort.
The callback_function
is called with the following parameters:
$1
job name, e.g. the function passed to async_job$2
return code- Returns
-1
if return code is missing, this should never happen, if it does, you have likely run into a bug. Please open a new issue with a detailed description of what you were doing.
- Returns
$3
resulting (stdout) output from job execution$4
execution time, floating point e.g. 0.0076138973 seconds$5
resulting (stderr) error output from job execution$6
has next result in buffer (0 = buffer empty, 1 = yes)- This means another async job has completed and is pending in the buffer, it's very likely that your callback function will be called a second time (or more) in this execution. It's generally a good idea to e.g. delay prompt updates (
zle reset-prompt
) until the buffer is empty to prevent strange states in ZLE.
- This means another async job has completed and is pending in the buffer, it's very likely that your callback function will be called a second time (or more) in this execution. It's generally a good idea to e.g. delay prompt updates (
Register a callback for completed jobs. As soon as a job is finished, async_process_results
will be called with the specified callback function. This requires that a worker is initialized with the -n (notify) option.
Unregister the callback for a specific worker.
Flush all current jobs running on a worker. This will terminate any and all running processes under the worker by sending a SIGTERM
to the entire process group, use with caution.
#!/usr/bin/env zsh
source ./async.zsh
async_init
# Initialize a new worker (with notify option)
async_start_worker my_worker -n
# Create a callback function to process results
COMPLETED=0
completed_callback() {
COMPLETED=$(( COMPLETED + 1 ))
print $@
}
# Register callback function for the workers completed jobs
async_register_callback my_worker completed_callback
# Give the worker some tasks to perform
async_job my_worker print hello
async_job my_worker sleep 0.3
# Wait for the two tasks to be completed
while (( COMPLETED < 2 )); do
print "Waiting..."
sleep 0.1
done
print "Completed $COMPLETED tasks!"
# Output:
# Waiting...
# print 0 hello 0.001583099365234375
# Waiting...
# Waiting...
# sleep 0 0.30631208419799805
# Completed 2 tasks!
Tests are located in *_test.zsh
and can be run by executing the test runner: ./test.zsh
.
Example:
$ ./test.zsh
ok ./async_test.zsh 2.334s
The test suite can also run specific tasks that match a pattern, for example:
$ ./test.zsh -v -run zle
=== RUN test_zle_watcher
--- PASS: test_zle_watcher (0.07s)
PASS
ok ./async_test.zsh 0.070s
- A NULL-character (
$'\0'
) is used byasync_job
to signify the end of the command, it is recommended not to pass them as arguments, although they should work when passing multiple arguments toasync_job
(because of quoting). - Tell me? :)
If you do not wish to use the notify
feature, you can couple zsh-async
with zsh/sched
or the zsh periodic
function for scheduling the worker results to be processed.
I found a great theme for zsh, Pure by Sindre Sorhus. After using it for a while I noticed some graphical glitches due to the terminal being updated by a disowned process. Thus, I became inspired to get my hands dirty and find a solution. I tried many things, coprocesses (seemed too limited by themselves), different combinations of trapping kill-signals, etc. I also had problems with the zsh process ending up in a deadlock due to some zsh bug. After working out the kinks, I ended up with this and thought, hey, why not make it a library.