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This repository has been archived by the owner on Oct 5, 2021. It is now read-only.

Adding Songs

aflac edited this page Mar 30, 2021 · 12 revisions

This tutorial will teach you how to add a custom song to the Freeplay Menu.

Creating the Directory

To create a new song in your files, head to \ProjectFNF\assets\songs\, this folder should have a bunch folders with the names of songs. Create a new folder here, and name it what you want to call this new song. Make sure the name is not capitalized. Instead of using spaces in the song name, you have to use a - instead. For this tutorial, I will be using "Tutorial Remix" as my song name, so I would create a new folder named "tutorial-remix" and not "tutorial remix" or "Tutorial Remix".

Adding the Music

Once you have this folder created, make sure you have your song audio. This must be in the .ogg format, and you can convert other file types to .ogg in many ways, but it is reccomended to use Audacity, which is a free Audio recording and Editing software. The background music should be named "Inst.ogg" and Vocals should be "Voices.ogg", however the voices are optional.

Adding the charts

Once you have the sound files for the song, head back to \assets\ and then head to \preload\data\ where you will find a bunch of folders just like in the songs folder. Each of these folders should contain 3 files, song.json, song-easy.json and song-hard.json. Note that "song" should also be the name of the folder, so Philly would have philly-easy.json, philly.json, and philly-hard.json.