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Back to the Island

js13kGames 2019 entry, theme: "back".

An H. P. Lovecraft-inspired (?) game written in JavaScript.

Competition entry: http://js13kgames.com/entries/back-to-the-island

Placed 161st overall!

Post-Compo Demo

Work continues on Back to the Island post-competition.

"I had no intention, none whatsoever, of going back... BACK TO THE ISLAND."

Avoid the critters roaming the grasslands, collect coins, and make your way to the chequered flag to advance to the next island. Rinse and repeat.

Arrow keys, WASD/ZQSD, or a gamepad's left stick to move on desktop; virtual joystick to move on mobile/tablet.

Play now!

Dependencies

Back to the Island makes use of the following libraries/tools:

Screenshots

0.0.2

Add more islands (rollup-plugin-make-levels) Add coins Display the version

0.0.1

Moar levels Adding levels Enemy movement and start/finish tiles Initial enemy Eyes Seeded PRNG for island creation Alternative palette colours Incorporating autotile - step 4 (final) Incorporating autotile - step 3 Incorporating autotile - step 2 Incorporating autotile - step 1 Autogenerated collision map Sand tile Further circle rendering Initial circle- or dot-based tile rendering Rudimentary 4x6 bitmap font Debug camera pan Add collision layer to tile engine Virtual joystick and canvas resize Basic player movement Tile engine with palette overlay VGA 640x480, 16-color palette

Link Dump (Ideas)