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OpenGL ES 2.0 Shaders

A collection of OpenGL ES 2.0 shaders.

http://antonholmquist.com

http://twitter.com/antonholmquist

http://github.com/antonholmquist/opengl-es-2-0-shaders

sVertexLighting

Simple vertex lighting with support for one directional light. Should be somewhat similar to the fixed pipeline code in OpenGL ES 1.1.

sFragmentLighting

Per-pixel lighting with support for one directional light.

sEnvironmentMapping

Per-pixel environment reflection mapping.

sSlowBumpMapping

Somewhat inefficient but working bump map shader. More work could be done in vertex shader to optimize it.