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UI and TMX parsing #80
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+ add UIComponent
+ add parent classes like UIComponent as base of all and UIContainer for holding multiple components + add UILayer for switching displayed UI easily + add UIFocusManager to manage focus independently to ensure, that only one component at a time can be focussed + add UILayout, but without functionality yet + add basic actual components: Button, Label and TextField + add interfaces to keep new components similar: TextHolder (for components, that have some kind of text stored and displayed) and ValueHolder (for progressbars and number inputs etc)
…Component for more flexible usage + add UIAlignment just test some things out * some modifications
+ add an optional layoutinfo variable into component for additional information used in layouts
+ add RadioBoxGroup + add SingleSlider + add field for visibility to UIComponent
+ update CheckBox, add constructor
+ add ValueHolder to RadioBoxGroup
Move ecs package to component package, since this isn't a true ECS. Move Text to ui package
+ improve constructor of UIComponent
+ add AbsoluteLayout as default layout + add getter for directly accessing the absolute coordinates of a component
Grid layout works now (was nullptr exc before) but it could use a lot of help
Loading .tmx files into a Tilesystem Demonstrated in this video: https://youtu.be/vgvssK_OPso
athaun
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1.0 Release
This PR is scheduled for the 1.0 release
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May 18, 2022
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1.0 Release
This PR is scheduled for the 1.0 release
enhancement
New feature or request
needs more work
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