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Currently the Virtual Gamepad can only map gamepad buttons (A,B,X,Y,R,L) to actions. It would be cool if the axis of the gamepad could be mapped too.
Related to #129 because this would be useful to use a real gamepad with games that doesn't support joystick.
Thanks and keep up the good work!
The text was updated successfully, but these errors were encountered:
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Currently the Virtual Gamepad can only map gamepad buttons (A,B,X,Y,R,L) to actions. It would be cool if the axis of the gamepad could be mapped too.
Related to #129 because this would be useful to use a real gamepad with games that doesn't support joystick.
Thanks and keep up the good work!
The text was updated successfully, but these errors were encountered: