with:
- a physical robot implementation
- a simulation implementation
- a resimulation demoing the deterministic replay
- a log export
$ cd examples/cu_rp_balancebot
$ cargo run --release
See the UI help for the navigation.
To debug the game engine side you can add a perf overlay with:
$ cargo run --release --features perf-ui
(you need at least a log in logs
for example from a simulation run).
$ cd examples/cu_rp_balancebot
$ cargo run --bin balancebot_resim --release
It will recreate the logs from only the inputs of the previous run in logs/balancebot_resim*.copper
.
You will need to cross compile for Arm:
cargo build --target armv7-unknown-linux-musleabihf --release --no-default-features
Be sure you save your log string index:
cp -rv ../../target/armv7-unknown-linux-musleabihf/release/cu29_log_index . # or anywhere you want
Deploy on the target:
scp ../../target/armv7-unknown-linux-musleabihf/release/balancebot copperconfig.ron copper7:copper/ # change to match your target
$ cd examples/cu_rp_balancebot
$ cargo run --bin balancebot-logreader --release