You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I used this project some time ago to calculate benchmark from shader and collision at the same time between Defold and a similar project in Godot, and I was astonished to see how well Defold was handled all of this.