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vldheap.h
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vldheap.h
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////////////////////////////////////////////////////////////////////////////////
//
// Visual Leak Detector - Internal C++ Heap Management Definitions
// Copyright (c) 2006 Dan Moulding
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
//
// See COPYING.txt for the full terms of the GNU Lesser General Public License.
//
////////////////////////////////////////////////////////////////////////////////
#pragma once
#ifndef VLDBUILD
#error \
"This header should only be included by Visual Leak Detector when building it from source. \
Applications should never include this header."
#endif
#include <windows.h>
#define GAPSIZE 4
// Memory block header structure used internally by the debug CRT. All blocks
// allocated by the CRT are allocated from the CRT heap and, in debug mode, they
// have this header prepended to them (there's also a trailer appended at the
// end, but we're not interested in that).
typedef struct crtdbgblockheader_s
{
struct crtblockheader_s *next; // Pointer to the next block in the list of blocks allocated from the CRT heap.
struct crtblockheader_s *prev; // Pointer to the previous block in the list of blocks allocated from the CRT heap.
char *file; // Source file where this block was allocated.
int line; // Line of code, within the above file, where this block was allocated.
#ifdef _WIN64
int use; // This block's "use type": see below.
size_t size; // Size of the data portion of the block.
#else
size_t size; // Size of the data portion of the block.
int use; // This block's "use type":
#endif // _WIN64
#define CRT_USE_FREE 0 // This block has been freed.
#define CRT_USE_NORMAL 1 // This is a normal (user) block.
#define CRT_USE_INTERNAL 2 // This block is used internally by the CRT.
#define CRT_USE_IGNORE 3 // This block is a specially tagged block that is ignored during some debug error checking.
#define CRT_USE_CLIENT 4 // This block is a specially tagged block with special use defined by the user application.
long request; // This block's "request" number. Basically a serial number.
unsigned char gap [GAPSIZE]; // No-man's land buffer zone, for buffer overrun/underrun checking.
} crtdbgblockheader_t;
// Macro to strip off any sub-type information stored in a block's "use type".
#define CRT_USE_TYPE(use) (use & 0xFFFF)
// Memory block header structure used internally by VLD. All internally
// allocated blocks are allocated from VLD's private heap and have this header
// prepended to them.
typedef struct vldblockheader_s
{
struct vldblockheader_s *next; // Pointer to the next block in the list of internally allocated blocks.
struct vldblockheader_s *prev; // Pointer to the preceding block in the list of internally allocated blocks.
const char *file; // Name of the file where this block was allocated.
int line; // Line number within the above file where this block was allocated.
size_t size; // The size of this memory block, not including this header.
SIZE_T serialnumber; // Each block is assigned a unique serial number, starting from zero.
} vldblockheader_t;
// Data-to-Header and Header-to-Data conversion
#define CRTDBGBLOCKHEADER(d) (crtdbgblockheader_t*)(((PBYTE)d) - sizeof(crtdbgblockheader_t))
#define CRTDBGBLOCKDATA(h) (LPVOID)(((PBYTE)h) + sizeof(crtdbgblockheader_t))
#define VLDBLOCKHEADER(d) (vldblockheader_t*)(((PBYTE)d) - sizeof(vldblockheader_t))
#define VLDBLOCKDATA(h) (LPVOID)(((PBYTE)h) + sizeof(vldblockheader_t))
// new and delete operators for allocating from VLD's private heap.
void operator delete (void *block);
void operator delete [] (void *block);
void operator delete (void *block, const char *file, int line);
void operator delete [] (void *block, const char *file, int line);
void* operator new (size_t size, const char *file, int line);
void* operator new [] (size_t size, const char *file, int line);
// All calls to the new operator from within VLD are mapped to the version of
// new that allocates from VLD's private heap.
#define new new(__FILE__, __LINE__)