diff --git a/demo.html b/demo.html
index 71f14d5..4165ef2 100644
--- a/demo.html
+++ b/demo.html
@@ -131,8 +131,8 @@
-
-
+
+
diff --git a/index.html b/index.html
index 48ea88a..cc2822a 100644
--- a/index.html
+++ b/index.html
@@ -391,12 +391,12 @@
Downloads (Rig
72kb, Uncompressed with Comments |
- Underscore 1.4.3 |
+ Underscore 1.5.2 |
41kb, Uncompressed with Comments |
- Backbone 0.9.10 |
- 56kb, Uncompressed with Comments |
+ Backbone 1.1.0 |
+ 59kb, Uncompressed with Comments |
diff --git a/vendor/backbone-0.9.10.js b/vendor/backbone-1.1.0.js
similarity index 71%
rename from vendor/backbone-0.9.10.js
rename to vendor/backbone-1.1.0.js
index b308978..5963d76 100644
--- a/vendor/backbone-0.9.10.js
+++ b/vendor/backbone-1.1.0.js
@@ -1,6 +1,7 @@
-// Backbone.js 0.9.10
+// Backbone.js 1.1.0
-// (c) 2010-2012 Jeremy Ashkenas, DocumentCloud Inc.
+// (c) 2010-2011 Jeremy Ashkenas, DocumentCloud Inc.
+// (c) 2011-2013 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
// Backbone may be freely distributed under the MIT license.
// For all details and documentation:
// http://backbonejs.org
@@ -18,14 +19,14 @@
// restored later on, if `noConflict` is used.
var previousBackbone = root.Backbone;
- // Create a local reference to array methods.
+ // Create local references to array methods we'll want to use later.
var array = [];
var push = array.push;
var slice = array.slice;
var splice = array.splice;
// The top-level namespace. All public Backbone classes and modules will
- // be attached to this. Exported for both CommonJS and the browser.
+ // be attached to this. Exported for both the browser and the server.
var Backbone;
if (typeof exports !== 'undefined') {
Backbone = exports;
@@ -34,14 +35,15 @@
}
// Current version of the library. Keep in sync with `package.json`.
- Backbone.VERSION = '0.9.10';
+ Backbone.VERSION = '1.1.0';
// Require Underscore, if we're on the server, and it's not already present.
var _ = root._;
if (!_ && (typeof require !== 'undefined')) _ = require('underscore');
- // For Backbone's purposes, jQuery, Zepto, or Ender owns the `$` variable.
- Backbone.$ = root.jQuery || root.Zepto || root.ender;
+ // For Backbone's purposes, jQuery, Zepto, Ender, or My Library (kidding) owns
+ // the `$` variable.
+ Backbone.$ = root.jQuery || root.Zepto || root.ender || root.$;
// Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable
// to its previous owner. Returns a reference to this Backbone object.
@@ -51,7 +53,7 @@
};
// Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option
- // will fake `"PUT"` and `"DELETE"` requests via the `_method` parameter and
+ // will fake `"PATCH"`, `"PUT"` and `"DELETE"` requests via the `_method` parameter and
// set a `X-Http-Method-Override` header.
Backbone.emulateHTTP = false;
@@ -64,45 +66,6 @@
// Backbone.Events
// ---------------
- // Regular expression used to split event strings.
- var eventSplitter = /\s+/;
-
- // Implement fancy features of the Events API such as multiple event
- // names `"change blur"` and jQuery-style event maps `{change: action}`
- // in terms of the existing API.
- var eventsApi = function(obj, action, name, rest) {
- if (!name) return true;
- if (typeof name === 'object') {
- for (var key in name) {
- obj[action].apply(obj, [key, name[key]].concat(rest));
- }
- } else if (eventSplitter.test(name)) {
- var names = name.split(eventSplitter);
- for (var i = 0, l = names.length; i < l; i++) {
- obj[action].apply(obj, [names[i]].concat(rest));
- }
- } else {
- return true;
- }
- };
-
- // Optimized internal dispatch function for triggering events. Tries to
- // keep the usual cases speedy (most Backbone events have 3 arguments).
- var triggerEvents = function(events, args) {
- var ev, i = -1, l = events.length;
- switch (args.length) {
- case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx);
- return;
- case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, args[0]);
- return;
- case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, args[0], args[1]);
- return;
- case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, args[0], args[1], args[2]);
- return;
- default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args);
- }
- };
-
// A module that can be mixed in to *any object* in order to provide it with
// custom events. You may bind with `on` or remove with `off` callback
// functions to an event; `trigger`-ing an event fires all callbacks in
@@ -115,29 +78,27 @@
//
var Events = Backbone.Events = {
- // Bind one or more space separated events, or an events map,
- // to a `callback` function. Passing `"all"` will bind the callback to
- // all events fired.
+ // Bind an event to a `callback` function. Passing `"all"` will bind
+ // the callback to all events fired.
on: function(name, callback, context) {
- if (!(eventsApi(this, 'on', name, [callback, context]) && callback)) return this;
+ if (!eventsApi(this, 'on', name, [callback, context]) || !callback) return this;
this._events || (this._events = {});
- var list = this._events[name] || (this._events[name] = []);
- list.push({callback: callback, context: context, ctx: context || this});
+ var events = this._events[name] || (this._events[name] = []);
+ events.push({callback: callback, context: context, ctx: context || this});
return this;
},
- // Bind events to only be triggered a single time. After the first time
+ // Bind an event to only be triggered a single time. After the first time
// the callback is invoked, it will be removed.
once: function(name, callback, context) {
- if (!(eventsApi(this, 'once', name, [callback, context]) && callback)) return this;
+ if (!eventsApi(this, 'once', name, [callback, context]) || !callback) return this;
var self = this;
var once = _.once(function() {
self.off(name, once);
callback.apply(this, arguments);
});
once._callback = callback;
- this.on(name, once, context);
- return this;
+ return this.on(name, once, context);
},
// Remove one or many callbacks. If `context` is null, removes all
@@ -145,29 +106,27 @@
// callbacks for the event. If `name` is null, removes all bound
// callbacks for all events.
off: function(name, callback, context) {
- var list, ev, events, names, i, l, j, k;
+ var retain, ev, events, names, i, l, j, k;
if (!this._events || !eventsApi(this, 'off', name, [callback, context])) return this;
if (!name && !callback && !context) {
this._events = {};
return this;
}
-
names = name ? [name] : _.keys(this._events);
for (i = 0, l = names.length; i < l; i++) {
name = names[i];
- if (list = this._events[name]) {
- events = [];
+ if (events = this._events[name]) {
+ this._events[name] = retain = [];
if (callback || context) {
- for (j = 0, k = list.length; j < k; j++) {
- ev = list[j];
- if ((callback && callback !== ev.callback &&
- callback !== ev.callback._callback) ||
+ for (j = 0, k = events.length; j < k; j++) {
+ ev = events[j];
+ if ((callback && callback !== ev.callback && callback !== ev.callback._callback) ||
(context && context !== ev.context)) {
- events.push(ev);
+ retain.push(ev);
}
}
}
- this._events[name] = events;
+ if (!retain.length) delete this._events[name];
}
}
@@ -189,35 +148,83 @@
return this;
},
- // An inversion-of-control version of `on`. Tell *this* object to listen to
- // an event in another object ... keeping track of what it's listening to.
- listenTo: function(obj, name, callback) {
- var listeners = this._listeners || (this._listeners = {});
- var id = obj._listenerId || (obj._listenerId = _.uniqueId('l'));
- listeners[id] = obj;
- obj.on(name, typeof name === 'object' ? this : callback, this);
- return this;
- },
-
// Tell this object to stop listening to either specific events ... or
// to every object it's currently listening to.
stopListening: function(obj, name, callback) {
- var listeners = this._listeners;
- if (!listeners) return;
- if (obj) {
- obj.off(name, typeof name === 'object' ? this : callback, this);
- if (!name && !callback) delete listeners[obj._listenerId];
- } else {
- if (typeof name === 'object') callback = this;
- for (var id in listeners) {
- listeners[id].off(name, callback, this);
- }
- this._listeners = {};
+ var listeningTo = this._listeningTo;
+ if (!listeningTo) return this;
+ var remove = !name && !callback;
+ if (!callback && typeof name === 'object') callback = this;
+ if (obj) (listeningTo = {})[obj._listenId] = obj;
+ for (var id in listeningTo) {
+ obj = listeningTo[id];
+ obj.off(name, callback, this);
+ if (remove || _.isEmpty(obj._events)) delete this._listeningTo[id];
}
return this;
}
+
+ };
+
+ // Regular expression used to split event strings.
+ var eventSplitter = /\s+/;
+
+ // Implement fancy features of the Events API such as multiple event
+ // names `"change blur"` and jQuery-style event maps `{change: action}`
+ // in terms of the existing API.
+ var eventsApi = function(obj, action, name, rest) {
+ if (!name) return true;
+
+ // Handle event maps.
+ if (typeof name === 'object') {
+ for (var key in name) {
+ obj[action].apply(obj, [key, name[key]].concat(rest));
+ }
+ return false;
+ }
+
+ // Handle space separated event names.
+ if (eventSplitter.test(name)) {
+ var names = name.split(eventSplitter);
+ for (var i = 0, l = names.length; i < l; i++) {
+ obj[action].apply(obj, [names[i]].concat(rest));
+ }
+ return false;
+ }
+
+ return true;
+ };
+
+ // A difficult-to-believe, but optimized internal dispatch function for
+ // triggering events. Tries to keep the usual cases speedy (most internal
+ // Backbone events have 3 arguments).
+ var triggerEvents = function(events, args) {
+ var ev, i = -1, l = events.length, a1 = args[0], a2 = args[1], a3 = args[2];
+ switch (args.length) {
+ case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx); return;
+ case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1); return;
+ case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2); return;
+ case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2, a3); return;
+ default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args);
+ }
};
+ var listenMethods = {listenTo: 'on', listenToOnce: 'once'};
+
+ // Inversion-of-control versions of `on` and `once`. Tell *this* object to
+ // listen to an event in another object ... keeping track of what it's
+ // listening to.
+ _.each(listenMethods, function(implementation, method) {
+ Events[method] = function(obj, name, callback) {
+ var listeningTo = this._listeningTo || (this._listeningTo = {});
+ var id = obj._listenId || (obj._listenId = _.uniqueId('l'));
+ listeningTo[id] = obj;
+ if (!callback && typeof name === 'object') callback = this;
+ obj[implementation](name, callback, this);
+ return this;
+ };
+ });
+
// Aliases for backwards compatibility.
Events.bind = Events.on;
Events.unbind = Events.off;
@@ -229,18 +236,21 @@
// Backbone.Model
// --------------
- // Create a new model, with defined attributes. A client id (`cid`)
+ // Backbone **Models** are the basic data object in the framework --
+ // frequently representing a row in a table in a database on your server.
+ // A discrete chunk of data and a bunch of useful, related methods for
+ // performing computations and transformations on that data.
+
+ // Create a new model with the specified attributes. A client id (`cid`)
// is automatically generated and assigned for you.
var Model = Backbone.Model = function(attributes, options) {
- var defaults;
var attrs = attributes || {};
+ options || (options = {});
this.cid = _.uniqueId('c');
this.attributes = {};
- if (options && options.collection) this.collection = options.collection;
- if (options && options.parse) attrs = this.parse(attrs, options) || {};
- if (defaults = _.result(this, 'defaults')) {
- attrs = _.defaults({}, attrs, defaults);
- }
+ if (options.collection) this.collection = options.collection;
+ if (options.parse) attrs = this.parse(attrs, options) || {};
+ attrs = _.defaults({}, attrs, _.result(this, 'defaults'));
this.set(attrs, options);
this.changed = {};
this.initialize.apply(this, arguments);
@@ -252,6 +262,9 @@
// A hash of attributes whose current and previous value differ.
changed: null,
+ // The value returned during the last failed validation.
+ validationError: null,
+
// The default name for the JSON `id` attribute is `"id"`. MongoDB and
// CouchDB users may want to set this to `"_id"`.
idAttribute: 'id',
@@ -265,7 +278,8 @@
return _.clone(this.attributes);
},
- // Proxy `Backbone.sync` by default.
+ // Proxy `Backbone.sync` by default -- but override this if you need
+ // custom syncing semantics for *this* particular model.
sync: function() {
return Backbone.sync.apply(this, arguments);
},
@@ -286,10 +300,9 @@
return this.get(attr) != null;
},
- // ----------------------------------------------------------------------
-
- // Set a hash of model attributes on the object, firing `"change"` unless
- // you choose to silence it.
+ // Set a hash of model attributes on the object, firing `"change"`. This is
+ // the core primitive operation of a model, updating the data and notifying
+ // anyone who needs to know about the change in state. The heart of the beast.
set: function(key, val, options) {
var attr, attrs, unset, changes, silent, changing, prev, current;
if (key == null) return this;
@@ -343,6 +356,8 @@
}
}
+ // You might be wondering why there's a `while` loop here. Changes can
+ // be recursively nested within `"change"` events.
if (changing) return this;
if (!silent) {
while (this._pending) {
@@ -355,14 +370,13 @@
return this;
},
- // Remove an attribute from the model, firing `"change"` unless you choose
- // to silence it. `unset` is a noop if the attribute doesn't exist.
+ // Remove an attribute from the model, firing `"change"`. `unset` is a noop
+ // if the attribute doesn't exist.
unset: function(attr, options) {
return this.set(attr, void 0, _.extend({}, options, {unset: true}));
},
- // Clear all attributes on the model, firing `"change"` unless you choose
- // to silence it.
+ // Clear all attributes on the model, firing `"change"`.
clear: function(options) {
var attrs = {};
for (var key in this.attributes) attrs[key] = void 0;
@@ -406,19 +420,20 @@
return _.clone(this._previousAttributes);
},
- // ---------------------------------------------------------------------
-
// Fetch the model from the server. If the server's representation of the
- // model differs from its current attributes, they will be overriden,
+ // model differs from its current attributes, they will be overridden,
// triggering a `"change"` event.
fetch: function(options) {
options = options ? _.clone(options) : {};
if (options.parse === void 0) options.parse = true;
+ var model = this;
var success = options.success;
- options.success = function(model, resp, options) {
+ options.success = function(resp) {
if (!model.set(model.parse(resp, options), options)) return false;
if (success) success(model, resp, options);
+ model.trigger('sync', model, resp, options);
};
+ wrapError(this, options);
return this.sync('read', this, options);
},
@@ -426,7 +441,7 @@
// If the server returns an attributes hash that differs, the model's
// state will be `set` again.
save: function(key, val, options) {
- var attrs, success, method, xhr, attributes = this.attributes;
+ var attrs, method, xhr, attributes = this.attributes;
// Handle both `"key", value` and `{key: value}` -style arguments.
if (key == null || typeof key === 'object') {
@@ -436,13 +451,16 @@
(attrs = {})[key] = val;
}
- // If we're not waiting and attributes exist, save acts as `set(attr).save(null, opts)`.
- if (attrs && (!options || !options.wait) && !this.set(attrs, options)) return false;
-
options = _.extend({validate: true}, options);
- // Do not persist invalid models.
- if (!this._validate(attrs, options)) return false;
+ // If we're not waiting and attributes exist, save acts as
+ // `set(attr).save(null, opts)` with validation. Otherwise, check if
+ // the model will be valid when the attributes, if any, are set.
+ if (attrs && !options.wait) {
+ if (!this.set(attrs, options)) return false;
+ } else {
+ if (!this._validate(attrs, options)) return false;
+ }
// Set temporary attributes if `{wait: true}`.
if (attrs && options.wait) {
@@ -452,8 +470,9 @@
// After a successful server-side save, the client is (optionally)
// updated with the server-side state.
if (options.parse === void 0) options.parse = true;
- success = options.success;
- options.success = function(model, resp, options) {
+ var model = this;
+ var success = options.success;
+ options.success = function(resp) {
// Ensure attributes are restored during synchronous saves.
model.attributes = attributes;
var serverAttrs = model.parse(resp, options);
@@ -462,9 +481,10 @@
return false;
}
if (success) success(model, resp, options);
+ model.trigger('sync', model, resp, options);
};
+ wrapError(this, options);
- // Finish configuring and sending the Ajax request.
method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update');
if (method === 'patch') options.attrs = attrs;
xhr = this.sync(method, this, options);
@@ -487,15 +507,17 @@
model.trigger('destroy', model, model.collection, options);
};
- options.success = function(model, resp, options) {
+ options.success = function(resp) {
if (options.wait || model.isNew()) destroy();
if (success) success(model, resp, options);
+ if (!model.isNew()) model.trigger('sync', model, resp, options);
};
if (this.isNew()) {
- options.success(this, null, options);
+ options.success();
return false;
}
+ wrapError(this, options);
var xhr = this.sync('delete', this, options);
if (!options.wait) destroy();
@@ -529,39 +551,60 @@
// Check if the model is currently in a valid state.
isValid: function(options) {
- return !this.validate || !this.validate(this.attributes, options);
+ return this._validate({}, _.extend(options || {}, { validate: true }));
},
// Run validation against the next complete set of model attributes,
- // returning `true` if all is well. Otherwise, fire a general
- // `"error"` event and call the error callback, if specified.
+ // returning `true` if all is well. Otherwise, fire an `"invalid"` event.
_validate: function(attrs, options) {
if (!options.validate || !this.validate) return true;
attrs = _.extend({}, this.attributes, attrs);
var error = this.validationError = this.validate(attrs, options) || null;
if (!error) return true;
- this.trigger('invalid', this, error, options || {});
+ this.trigger('invalid', this, error, _.extend(options, {validationError: error}));
return false;
}
});
+ // Underscore methods that we want to implement on the Model.
+ var modelMethods = ['keys', 'values', 'pairs', 'invert', 'pick', 'omit'];
+
+ // Mix in each Underscore method as a proxy to `Model#attributes`.
+ _.each(modelMethods, function(method) {
+ Model.prototype[method] = function() {
+ var args = slice.call(arguments);
+ args.unshift(this.attributes);
+ return _[method].apply(_, args);
+ };
+ });
+
// Backbone.Collection
// -------------------
- // Provides a standard collection class for our sets of models, ordered
- // or unordered. If a `comparator` is specified, the Collection will maintain
+ // If models tend to represent a single row of data, a Backbone Collection is
+ // more analagous to a table full of data ... or a small slice or page of that
+ // table, or a collection of rows that belong together for a particular reason
+ // -- all of the messages in this particular folder, all of the documents
+ // belonging to this particular author, and so on. Collections maintain
+ // indexes of their models, both in order, and for lookup by `id`.
+
+ // Create a new **Collection**, perhaps to contain a specific type of `model`.
+ // If a `comparator` is specified, the Collection will maintain
// its models in sort order, as they're added and removed.
var Collection = Backbone.Collection = function(models, options) {
options || (options = {});
if (options.model) this.model = options.model;
if (options.comparator !== void 0) this.comparator = options.comparator;
- this.models = [];
this._reset();
this.initialize.apply(this, arguments);
if (models) this.reset(models, _.extend({silent: true}, options));
};
+ // Default options for `Collection#set`.
+ var setOptions = {add: true, remove: true, merge: true};
+ var addOptions = {add: true, remove: false};
+
// Define the Collection's inheritable methods.
_.extend(Collection.prototype, Events, {
@@ -586,96 +629,146 @@
// Add a model, or list of models to the set.
add: function(models, options) {
- models = _.isArray(models) ? models.slice() : [models];
+ return this.set(models, _.extend({merge: false}, options, addOptions));
+ },
+
+ // Remove a model, or a list of models from the set.
+ remove: function(models, options) {
+ var singular = !_.isArray(models);
+ models = singular ? [models] : _.clone(models);
options || (options = {});
- var i, l, model, attrs, existing, doSort, add, at, sort, sortAttr;
- add = [];
- at = options.at;
- sort = this.comparator && (at == null) && options.sort != false;
- sortAttr = _.isString(this.comparator) ? this.comparator : null;
+ var i, l, index, model;
+ for (i = 0, l = models.length; i < l; i++) {
+ model = models[i] = this.get(models[i]);
+ if (!model) continue;
+ delete this._byId[model.id];
+ delete this._byId[model.cid];
+ index = this.indexOf(model);
+ this.models.splice(index, 1);
+ this.length--;
+ if (!options.silent) {
+ options.index = index;
+ model.trigger('remove', model, this, options);
+ }
+ this._removeReference(model);
+ }
+ return singular ? models[0] : models;
+ },
+
+ // Update a collection by `set`-ing a new list of models, adding new ones,
+ // removing models that are no longer present, and merging models that
+ // already exist in the collection, as necessary. Similar to **Model#set**,
+ // the core operation for updating the data contained by the collection.
+ set: function(models, options) {
+ options = _.defaults({}, options, setOptions);
+ if (options.parse) models = this.parse(models, options);
+ var singular = !_.isArray(models);
+ models = singular ? (models ? [models] : []) : _.clone(models);
+ var i, l, id, model, attrs, existing, sort;
+ var at = options.at;
+ var targetModel = this.model;
+ var sortable = this.comparator && (at == null) && options.sort !== false;
+ var sortAttr = _.isString(this.comparator) ? this.comparator : null;
+ var toAdd = [], toRemove = [], modelMap = {};
+ var add = options.add, merge = options.merge, remove = options.remove;
+ var order = !sortable && add && remove ? [] : false;
// Turn bare objects into model references, and prevent invalid models
// from being added.
for (i = 0, l = models.length; i < l; i++) {
- if (!(model = this._prepareModel(attrs = models[i], options))) {
- this.trigger('invalid', this, attrs, options);
- continue;
+ attrs = models[i];
+ if (attrs instanceof Model) {
+ id = model = attrs;
+ } else {
+ id = attrs[targetModel.prototype.idAttribute];
}
// If a duplicate is found, prevent it from being added and
// optionally merge it into the existing model.
- if (existing = this.get(model)) {
- if (options.merge) {
- existing.set(attrs === model ? model.attributes : attrs, options);
- if (sort && !doSort && existing.hasChanged(sortAttr)) doSort = true;
+ if (existing = this.get(id)) {
+ if (remove) modelMap[existing.cid] = true;
+ if (merge) {
+ attrs = attrs === model ? model.attributes : attrs;
+ if (options.parse) attrs = existing.parse(attrs, options);
+ existing.set(attrs, options);
+ if (sortable && !sort && existing.hasChanged(sortAttr)) sort = true;
}
- continue;
+ models[i] = existing;
+
+ // If this is a new, valid model, push it to the `toAdd` list.
+ } else if (add) {
+ model = models[i] = this._prepareModel(attrs, options);
+ if (!model) continue;
+ toAdd.push(model);
+
+ // Listen to added models' events, and index models for lookup by
+ // `id` and by `cid`.
+ model.on('all', this._onModelEvent, this);
+ this._byId[model.cid] = model;
+ if (model.id != null) this._byId[model.id] = model;
}
+ if (order) order.push(existing || model);
+ }
- // This is a new model, push it to the `add` list.
- add.push(model);
-
- // Listen to added models' events, and index models for lookup by
- // `id` and by `cid`.
- model.on('all', this._onModelEvent, this);
- this._byId[model.cid] = model;
- if (model.id != null) this._byId[model.id] = model;
+ // Remove nonexistent models if appropriate.
+ if (remove) {
+ for (i = 0, l = this.length; i < l; ++i) {
+ if (!modelMap[(model = this.models[i]).cid]) toRemove.push(model);
+ }
+ if (toRemove.length) this.remove(toRemove, options);
}
// See if sorting is needed, update `length` and splice in new models.
- if (add.length) {
- if (sort) doSort = true;
- this.length += add.length;
+ if (toAdd.length || (order && order.length)) {
+ if (sortable) sort = true;
+ this.length += toAdd.length;
if (at != null) {
- splice.apply(this.models, [at, 0].concat(add));
+ for (i = 0, l = toAdd.length; i < l; i++) {
+ this.models.splice(at + i, 0, toAdd[i]);
+ }
} else {
- push.apply(this.models, add);
+ if (order) this.models.length = 0;
+ var orderedModels = order || toAdd;
+ for (i = 0, l = orderedModels.length; i < l; i++) {
+ this.models.push(orderedModels[i]);
+ }
}
}
// Silently sort the collection if appropriate.
- if (doSort) this.sort({silent: true});
+ if (sort) this.sort({silent: true});
- if (options.silent) return this;
-
- // Trigger `add` events.
- for (i = 0, l = add.length; i < l; i++) {
- (model = add[i]).trigger('add', model, this, options);
+ // Unless silenced, it's time to fire all appropriate add/sort events.
+ if (!options.silent) {
+ for (i = 0, l = toAdd.length; i < l; i++) {
+ (model = toAdd[i]).trigger('add', model, this, options);
+ }
+ if (sort || (order && order.length)) this.trigger('sort', this, options);
}
-
- // Trigger `sort` if the collection was sorted.
- if (doSort) this.trigger('sort', this, options);
-
- return this;
+
+ // Return the added (or merged) model (or models).
+ return singular ? models[0] : models;
},
- // Remove a model, or a list of models from the set.
- remove: function(models, options) {
- models = _.isArray(models) ? models.slice() : [models];
+ // When you have more items than you want to add or remove individually,
+ // you can reset the entire set with a new list of models, without firing
+ // any granular `add` or `remove` events. Fires `reset` when finished.
+ // Useful for bulk operations and optimizations.
+ reset: function(models, options) {
options || (options = {});
- var i, l, index, model;
- for (i = 0, l = models.length; i < l; i++) {
- model = this.get(models[i]);
- if (!model) continue;
- delete this._byId[model.id];
- delete this._byId[model.cid];
- index = this.indexOf(model);
- this.models.splice(index, 1);
- this.length--;
- if (!options.silent) {
- options.index = index;
- model.trigger('remove', model, this, options);
- }
- this._removeReference(model);
+ for (var i = 0, l = this.models.length; i < l; i++) {
+ this._removeReference(this.models[i]);
}
- return this;
+ options.previousModels = this.models;
+ this._reset();
+ models = this.add(models, _.extend({silent: true}, options));
+ if (!options.silent) this.trigger('reset', this, options);
+ return models;
},
// Add a model to the end of the collection.
push: function(model, options) {
- model = this._prepareModel(model, options);
- this.add(model, _.extend({at: this.length}, options));
- return model;
+ return this.add(model, _.extend({at: this.length}, options));
},
// Remove a model from the end of the collection.
@@ -687,9 +780,7 @@
// Add a model to the beginning of the collection.
unshift: function(model, options) {
- model = this._prepareModel(model, options);
- this.add(model, _.extend({at: 0}, options));
- return model;
+ return this.add(model, _.extend({at: 0}, options));
},
// Remove a model from the beginning of the collection.
@@ -700,15 +791,14 @@
},
// Slice out a sub-array of models from the collection.
- slice: function(begin, end) {
- return this.models.slice(begin, end);
+ slice: function() {
+ return slice.apply(this.models, arguments);
},
// Get a model from the set by id.
get: function(obj) {
if (obj == null) return void 0;
- this._idAttr || (this._idAttr = this.model.prototype.idAttribute);
- return this._byId[obj.id || obj.cid || obj[this._idAttr] || obj];
+ return this._byId[obj.id] || this._byId[obj.cid] || this._byId[obj];
},
// Get the model at the given index.
@@ -716,10 +806,11 @@
return this.models[index];
},
- // Return models with matching attributes. Useful for simple cases of `filter`.
- where: function(attrs) {
- if (_.isEmpty(attrs)) return [];
- return this.filter(function(model) {
+ // Return models with matching attributes. Useful for simple cases of
+ // `filter`.
+ where: function(attrs, first) {
+ if (_.isEmpty(attrs)) return first ? void 0 : [];
+ return this[first ? 'find' : 'filter'](function(model) {
for (var key in attrs) {
if (attrs[key] !== model.get(key)) return false;
}
@@ -727,13 +818,17 @@
});
},
+ // Return the first model with matching attributes. Useful for simple cases
+ // of `find`.
+ findWhere: function(attrs) {
+ return this.where(attrs, true);
+ },
+
// Force the collection to re-sort itself. You don't need to call this under
// normal circumstances, as the set will maintain sort order as each item
// is added.
sort: function(options) {
- if (!this.comparator) {
- throw new Error('Cannot sort a set without a comparator');
- }
+ if (!this.comparator) throw new Error('Cannot sort a set without a comparator');
options || (options = {});
// Run sort based on type of `comparator`.
@@ -752,70 +847,21 @@
return _.invoke(this.models, 'get', attr);
},
- // Smartly update a collection with a change set of models, adding,
- // removing, and merging as necessary.
- update: function(models, options) {
- options = _.extend({add: true, merge: true, remove: true}, options);
- if (options.parse) models = this.parse(models, options);
- var model, i, l, existing;
- var add = [], remove = [], modelMap = {};
-
- // Allow a single model (or no argument) to be passed.
- if (!_.isArray(models)) models = models ? [models] : [];
-
- // Proxy to `add` for this case, no need to iterate...
- if (options.add && !options.remove) return this.add(models, options);
-
- // Determine which models to add and merge, and which to remove.
- for (i = 0, l = models.length; i < l; i++) {
- model = models[i];
- existing = this.get(model);
- if (options.remove && existing) modelMap[existing.cid] = true;
- if ((options.add && !existing) || (options.merge && existing)) {
- add.push(model);
- }
- }
- if (options.remove) {
- for (i = 0, l = this.models.length; i < l; i++) {
- model = this.models[i];
- if (!modelMap[model.cid]) remove.push(model);
- }
- }
-
- // Remove models (if applicable) before we add and merge the rest.
- if (remove.length) this.remove(remove, options);
- if (add.length) this.add(add, options);
- return this;
- },
-
- // When you have more items than you want to add or remove individually,
- // you can reset the entire set with a new list of models, without firing
- // any `add` or `remove` events. Fires `reset` when finished.
- reset: function(models, options) {
- options || (options = {});
- if (options.parse) models = this.parse(models, options);
- for (var i = 0, l = this.models.length; i < l; i++) {
- this._removeReference(this.models[i]);
- }
- options.previousModels = this.models.slice();
- this._reset();
- if (models) this.add(models, _.extend({silent: true}, options));
- if (!options.silent) this.trigger('reset', this, options);
- return this;
- },
-
// Fetch the default set of models for this collection, resetting the
- // collection when they arrive. If `update: true` is passed, the response
- // data will be passed through the `update` method instead of `reset`.
+ // collection when they arrive. If `reset: true` is passed, the response
+ // data will be passed through the `reset` method instead of `set`.
fetch: function(options) {
options = options ? _.clone(options) : {};
if (options.parse === void 0) options.parse = true;
var success = options.success;
- options.success = function(collection, resp, options) {
- var method = options.update ? 'update' : 'reset';
+ var collection = this;
+ options.success = function(resp) {
+ var method = options.reset ? 'reset' : 'set';
collection[method](resp, options);
if (success) success(collection, resp, options);
+ collection.trigger('sync', collection, resp, options);
};
+ wrapError(this, options);
return this.sync('read', this, options);
},
@@ -847,27 +893,30 @@
return new this.constructor(this.models);
},
- // Reset all internal state. Called when the collection is reset.
+ // Private method to reset all internal state. Called when the collection
+ // is first initialized or reset.
_reset: function() {
this.length = 0;
- this.models.length = 0;
+ this.models = [];
this._byId = {};
},
- // Prepare a model or hash of attributes to be added to this collection.
+ // Prepare a hash of attributes (or other model) to be added to this
+ // collection.
_prepareModel: function(attrs, options) {
if (attrs instanceof Model) {
if (!attrs.collection) attrs.collection = this;
return attrs;
}
- options || (options = {});
+ options = options ? _.clone(options) : {};
options.collection = this;
var model = new this.model(attrs, options);
- if (!model._validate(attrs, options)) return false;
- return model;
+ if (!model.validationError) return model;
+ this.trigger('invalid', this, model.validationError, options);
+ return false;
},
- // Internal method to remove a model's ties to a collection.
+ // Internal method to sever a model's ties to a collection.
_removeReference: function(model) {
if (this === model.collection) delete model.collection;
model.off('all', this._onModelEvent, this);
@@ -885,25 +934,19 @@
if (model.id != null) this._byId[model.id] = model;
}
this.trigger.apply(this, arguments);
- },
-
- sortedIndex: function (model, value, context) {
- value || (value = this.comparator);
- var iterator = _.isFunction(value) ? value : function(model) {
- return model.get(value);
- };
- return _.sortedIndex(this.models, model, iterator, context);
}
});
// Underscore methods that we want to implement on the Collection.
+ // 90% of the core usefulness of Backbone Collections is actually implemented
+ // right here:
var methods = ['forEach', 'each', 'map', 'collect', 'reduce', 'foldl',
'inject', 'reduceRight', 'foldr', 'find', 'detect', 'filter', 'select',
'reject', 'every', 'all', 'some', 'any', 'include', 'contains', 'invoke',
'max', 'min', 'toArray', 'size', 'first', 'head', 'take', 'initial', 'rest',
- 'tail', 'drop', 'last', 'without', 'indexOf', 'shuffle', 'lastIndexOf',
- 'isEmpty', 'chain'];
+ 'tail', 'drop', 'last', 'without', 'difference', 'indexOf', 'shuffle',
+ 'lastIndexOf', 'isEmpty', 'chain'];
// Mix in each Underscore method as a proxy to `Collection#models`.
_.each(methods, function(method) {
@@ -927,64 +970,297 @@
};
});
- // Backbone.Router
- // ---------------
+ // Backbone.View
+ // -------------
- // Routers map faux-URLs to actions, and fire events when routes are
- // matched. Creating a new one sets its `routes` hash, if not set statically.
- var Router = Backbone.Router = function(options) {
+ // Backbone Views are almost more convention than they are actual code. A View
+ // is simply a JavaScript object that represents a logical chunk of UI in the
+ // DOM. This might be a single item, an entire list, a sidebar or panel, or
+ // even the surrounding frame which wraps your whole app. Defining a chunk of
+ // UI as a **View** allows you to define your DOM events declaratively, without
+ // having to worry about render order ... and makes it easy for the view to
+ // react to specific changes in the state of your models.
+
+ // Creating a Backbone.View creates its initial element outside of the DOM,
+ // if an existing element is not provided...
+ var View = Backbone.View = function(options) {
+ this.cid = _.uniqueId('view');
options || (options = {});
- if (options.routes) this.routes = options.routes;
- this._bindRoutes();
+ _.extend(this, _.pick(options, viewOptions));
+ this._ensureElement();
this.initialize.apply(this, arguments);
+ this.delegateEvents();
};
- // Cached regular expressions for matching named param parts and splatted
- // parts of route strings.
- var optionalParam = /\((.*?)\)/g;
- var namedParam = /(\(\?)?:\w+/g;
- var splatParam = /\*\w+/g;
- var escapeRegExp = /[\-{}\[\]+?.,\\\^$|#\s]/g;
+ // Cached regex to split keys for `delegate`.
+ var delegateEventSplitter = /^(\S+)\s*(.*)$/;
- // Set up all inheritable **Backbone.Router** properties and methods.
- _.extend(Router.prototype, Events, {
+ // List of view options to be merged as properties.
+ var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName', 'events'];
+
+ // Set up all inheritable **Backbone.View** properties and methods.
+ _.extend(View.prototype, Events, {
+
+ // The default `tagName` of a View's element is `"div"`.
+ tagName: 'div',
+
+ // jQuery delegate for element lookup, scoped to DOM elements within the
+ // current view. This should be preferred to global lookups where possible.
+ $: function(selector) {
+ return this.$el.find(selector);
+ },
// Initialize is an empty function by default. Override it with your own
// initialization logic.
initialize: function(){},
- // Manually bind a single named route to a callback. For example:
- //
- // this.route('search/:query/p:num', 'search', function(query, num) {
- // ...
- // });
- //
- route: function(route, name, callback) {
- if (!_.isRegExp(route)) route = this._routeToRegExp(route);
- if (!callback) callback = this[name];
- Backbone.history.route(route, _.bind(function(fragment) {
- var args = this._extractParameters(route, fragment);
- callback && callback.apply(this, args);
- this.trigger.apply(this, ['route:' + name].concat(args));
- this.trigger('route', name, args);
- Backbone.history.trigger('route', this, name, args);
- }, this));
+ // **render** is the core function that your view should override, in order
+ // to populate its element (`this.el`), with the appropriate HTML. The
+ // convention is for **render** to always return `this`.
+ render: function() {
return this;
},
- // Simple proxy to `Backbone.history` to save a fragment into the history.
- navigate: function(fragment, options) {
- Backbone.history.navigate(fragment, options);
+ // Remove this view by taking the element out of the DOM, and removing any
+ // applicable Backbone.Events listeners.
+ remove: function() {
+ this.$el.remove();
+ this.stopListening();
return this;
},
- // Bind all defined routes to `Backbone.history`. We have to reverse the
- // order of the routes here to support behavior where the most general
- // routes can be defined at the bottom of the route map.
- _bindRoutes: function() {
- if (!this.routes) return;
- var route, routes = _.keys(this.routes);
- while ((route = routes.pop()) != null) {
+ // Change the view's element (`this.el` property), including event
+ // re-delegation.
+ setElement: function(element, delegate) {
+ if (this.$el) this.undelegateEvents();
+ this.$el = element instanceof Backbone.$ ? element : Backbone.$(element);
+ this.el = this.$el[0];
+ if (delegate !== false) this.delegateEvents();
+ return this;
+ },
+
+ // Set callbacks, where `this.events` is a hash of
+ //
+ // *{"event selector": "callback"}*
+ //
+ // {
+ // 'mousedown .title': 'edit',
+ // 'click .button': 'save',
+ // 'click .open': function(e) { ... }
+ // }
+ //
+ // pairs. Callbacks will be bound to the view, with `this` set properly.
+ // Uses event delegation for efficiency.
+ // Omitting the selector binds the event to `this.el`.
+ // This only works for delegate-able events: not `focus`, `blur`, and
+ // not `change`, `submit`, and `reset` in Internet Explorer.
+ delegateEvents: function(events) {
+ if (!(events || (events = _.result(this, 'events')))) return this;
+ this.undelegateEvents();
+ for (var key in events) {
+ var method = events[key];
+ if (!_.isFunction(method)) method = this[events[key]];
+ if (!method) continue;
+
+ var match = key.match(delegateEventSplitter);
+ var eventName = match[1], selector = match[2];
+ method = _.bind(method, this);
+ eventName += '.delegateEvents' + this.cid;
+ if (selector === '') {
+ this.$el.on(eventName, method);
+ } else {
+ this.$el.on(eventName, selector, method);
+ }
+ }
+ return this;
+ },
+
+ // Clears all callbacks previously bound to the view with `delegateEvents`.
+ // You usually don't need to use this, but may wish to if you have multiple
+ // Backbone views attached to the same DOM element.
+ undelegateEvents: function() {
+ this.$el.off('.delegateEvents' + this.cid);
+ return this;
+ },
+
+ // Ensure that the View has a DOM element to render into.
+ // If `this.el` is a string, pass it through `$()`, take the first
+ // matching element, and re-assign it to `el`. Otherwise, create
+ // an element from the `id`, `className` and `tagName` properties.
+ _ensureElement: function() {
+ if (!this.el) {
+ var attrs = _.extend({}, _.result(this, 'attributes'));
+ if (this.id) attrs.id = _.result(this, 'id');
+ if (this.className) attrs['class'] = _.result(this, 'className');
+ var $el = Backbone.$('<' + _.result(this, 'tagName') + '>').attr(attrs);
+ this.setElement($el, false);
+ } else {
+ this.setElement(_.result(this, 'el'), false);
+ }
+ }
+
+ });
+
+ // Backbone.sync
+ // -------------
+
+ // Override this function to change the manner in which Backbone persists
+ // models to the server. You will be passed the type of request, and the
+ // model in question. By default, makes a RESTful Ajax request
+ // to the model's `url()`. Some possible customizations could be:
+ //
+ // * Use `setTimeout` to batch rapid-fire updates into a single request.
+ // * Send up the models as XML instead of JSON.
+ // * Persist models via WebSockets instead of Ajax.
+ //
+ // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests
+ // as `POST`, with a `_method` parameter containing the true HTTP method,
+ // as well as all requests with the body as `application/x-www-form-urlencoded`
+ // instead of `application/json` with the model in a param named `model`.
+ // Useful when interfacing with server-side languages like **PHP** that make
+ // it difficult to read the body of `PUT` requests.
+ Backbone.sync = function(method, model, options) {
+ var type = methodMap[method];
+
+ // Default options, unless specified.
+ _.defaults(options || (options = {}), {
+ emulateHTTP: Backbone.emulateHTTP,
+ emulateJSON: Backbone.emulateJSON
+ });
+
+ // Default JSON-request options.
+ var params = {type: type, dataType: 'json'};
+
+ // Ensure that we have a URL.
+ if (!options.url) {
+ params.url = _.result(model, 'url') || urlError();
+ }
+
+ // Ensure that we have the appropriate request data.
+ if (options.data == null && model && (method === 'create' || method === 'update' || method === 'patch')) {
+ params.contentType = 'application/json';
+ params.data = JSON.stringify(options.attrs || model.toJSON(options));
+ }
+
+ // For older servers, emulate JSON by encoding the request into an HTML-form.
+ if (options.emulateJSON) {
+ params.contentType = 'application/x-www-form-urlencoded';
+ params.data = params.data ? {model: params.data} : {};
+ }
+
+ // For older servers, emulate HTTP by mimicking the HTTP method with `_method`
+ // And an `X-HTTP-Method-Override` header.
+ if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE' || type === 'PATCH')) {
+ params.type = 'POST';
+ if (options.emulateJSON) params.data._method = type;
+ var beforeSend = options.beforeSend;
+ options.beforeSend = function(xhr) {
+ xhr.setRequestHeader('X-HTTP-Method-Override', type);
+ if (beforeSend) return beforeSend.apply(this, arguments);
+ };
+ }
+
+ // Don't process data on a non-GET request.
+ if (params.type !== 'GET' && !options.emulateJSON) {
+ params.processData = false;
+ }
+
+ // If we're sending a `PATCH` request, and we're in an old Internet Explorer
+ // that still has ActiveX enabled by default, override jQuery to use that
+ // for XHR instead. Remove this line when jQuery supports `PATCH` on IE8.
+ if (params.type === 'PATCH' && noXhrPatch) {
+ params.xhr = function() {
+ return new ActiveXObject("Microsoft.XMLHTTP");
+ };
+ }
+
+ // Make the request, allowing the user to override any Ajax options.
+ var xhr = options.xhr = Backbone.ajax(_.extend(params, options));
+ model.trigger('request', model, xhr, options);
+ return xhr;
+ };
+
+ var noXhrPatch = typeof window !== 'undefined' && !!window.ActiveXObject && !(window.XMLHttpRequest && (new XMLHttpRequest).dispatchEvent);
+
+ // Map from CRUD to HTTP for our default `Backbone.sync` implementation.
+ var methodMap = {
+ 'create': 'POST',
+ 'update': 'PUT',
+ 'patch': 'PATCH',
+ 'delete': 'DELETE',
+ 'read': 'GET'
+ };
+
+ // Set the default implementation of `Backbone.ajax` to proxy through to `$`.
+ // Override this if you'd like to use a different library.
+ Backbone.ajax = function() {
+ return Backbone.$.ajax.apply(Backbone.$, arguments);
+ };
+
+ // Backbone.Router
+ // ---------------
+
+ // Routers map faux-URLs to actions, and fire events when routes are
+ // matched. Creating a new one sets its `routes` hash, if not set statically.
+ var Router = Backbone.Router = function(options) {
+ options || (options = {});
+ if (options.routes) this.routes = options.routes;
+ this._bindRoutes();
+ this.initialize.apply(this, arguments);
+ };
+
+ // Cached regular expressions for matching named param parts and splatted
+ // parts of route strings.
+ var optionalParam = /\((.*?)\)/g;
+ var namedParam = /(\(\?)?:\w+/g;
+ var splatParam = /\*\w+/g;
+ var escapeRegExp = /[\-{}\[\]+?.,\\\^$|#\s]/g;
+
+ // Set up all inheritable **Backbone.Router** properties and methods.
+ _.extend(Router.prototype, Events, {
+
+ // Initialize is an empty function by default. Override it with your own
+ // initialization logic.
+ initialize: function(){},
+
+ // Manually bind a single named route to a callback. For example:
+ //
+ // this.route('search/:query/p:num', 'search', function(query, num) {
+ // ...
+ // });
+ //
+ route: function(route, name, callback) {
+ if (!_.isRegExp(route)) route = this._routeToRegExp(route);
+ if (_.isFunction(name)) {
+ callback = name;
+ name = '';
+ }
+ if (!callback) callback = this[name];
+ var router = this;
+ Backbone.history.route(route, function(fragment) {
+ var args = router._extractParameters(route, fragment);
+ callback && callback.apply(router, args);
+ router.trigger.apply(router, ['route:' + name].concat(args));
+ router.trigger('route', name, args);
+ Backbone.history.trigger('route', router, name, args);
+ });
+ return this;
+ },
+
+ // Simple proxy to `Backbone.history` to save a fragment into the history.
+ navigate: function(fragment, options) {
+ Backbone.history.navigate(fragment, options);
+ return this;
+ },
+
+ // Bind all defined routes to `Backbone.history`. We have to reverse the
+ // order of the routes here to support behavior where the most general
+ // routes can be defined at the bottom of the route map.
+ _bindRoutes: function() {
+ if (!this.routes) return;
+ this.routes = _.result(this, 'routes');
+ var route, routes = _.keys(this.routes);
+ while ((route = routes.pop()) != null) {
this.route(route, this.routes[route]);
}
},
@@ -994,7 +1270,7 @@
_routeToRegExp: function(route) {
route = route.replace(escapeRegExp, '\\$&')
.replace(optionalParam, '(?:$1)?')
- .replace(namedParam, function(match, optional){
+ .replace(namedParam, function(match, optional) {
return optional ? match : '([^\/]+)';
})
.replace(splatParam, '(.*?)');
@@ -1002,9 +1278,13 @@
},
// Given a route, and a URL fragment that it matches, return the array of
- // extracted parameters.
+ // extracted decoded parameters. Empty or unmatched parameters will be
+ // treated as `null` to normalize cross-browser behavior.
_extractParameters: function(route, fragment) {
- return route.exec(fragment).slice(1);
+ var params = route.exec(fragment).slice(1);
+ return _.map(params, function(param) {
+ return param ? decodeURIComponent(param) : null;
+ });
}
});
@@ -1012,8 +1292,11 @@
// Backbone.History
// ----------------
- // Handles cross-browser history management, based on URL fragments. If the
- // browser does not support `onhashchange`, falls back to polling.
+ // Handles cross-browser history management, based on either
+ // [pushState](http://diveintohtml5.info/history.html) and real URLs, or
+ // [onhashchange](https://developer.mozilla.org/en-US/docs/DOM/window.onhashchange)
+ // and URL fragments. If the browser supports neither (old IE, natch),
+ // falls back to polling.
var History = Backbone.History = function() {
this.handlers = [];
_.bindAll(this, 'checkUrl');
@@ -1037,6 +1320,9 @@
// Cached regex for removing a trailing slash.
var trailingSlash = /\/$/;
+ // Cached regex for stripping urls of hash and query.
+ var pathStripper = /[?#].*$/;
+
// Has the history handling already been started?
History.started = false;
@@ -1061,7 +1347,7 @@
if (this._hasPushState || !this._wantsHashChange || forcePushState) {
fragment = this.location.pathname;
var root = this.root.replace(trailingSlash, '');
- if (!fragment.indexOf(root)) fragment = fragment.substr(root.length);
+ if (!fragment.indexOf(root)) fragment = fragment.slice(root.length);
} else {
fragment = this.getHash();
}
@@ -1077,7 +1363,7 @@
// Figure out the initial configuration. Do we need an iframe?
// Is pushState desired ... is it available?
- this.options = _.extend({}, {root: '/'}, this.options, options);
+ this.options = _.extend({root: '/'}, this.options, options);
this.root = this.options.root;
this._wantsHashChange = this.options.hashChange !== false;
this._wantsPushState = !!this.options.pushState;
@@ -1110,19 +1396,25 @@
var loc = this.location;
var atRoot = loc.pathname.replace(/[^\/]$/, '$&/') === this.root;
- // If we've started off with a route from a `pushState`-enabled browser,
- // but we're currently in a browser that doesn't support it...
- if (this._wantsHashChange && this._wantsPushState && !this._hasPushState && !atRoot) {
- this.fragment = this.getFragment(null, true);
- this.location.replace(this.root + this.location.search + '#' + this.fragment);
- // Return immediately as browser will do redirect to new url
- return true;
+ // Transition from hashChange to pushState or vice versa if both are
+ // requested.
+ if (this._wantsHashChange && this._wantsPushState) {
+
+ // If we've started off with a route from a `pushState`-enabled
+ // browser, but we're currently in a browser that doesn't support it...
+ if (!this._hasPushState && !atRoot) {
+ this.fragment = this.getFragment(null, true);
+ this.location.replace(this.root + this.location.search + '#' + this.fragment);
+ // Return immediately as browser will do redirect to new url
+ return true;
+
+ // Or if we've started out with a hash-based route, but we're currently
+ // in a browser where it could be `pushState`-based instead...
+ } else if (this._hasPushState && atRoot && loc.hash) {
+ this.fragment = this.getHash().replace(routeStripper, '');
+ this.history.replaceState({}, document.title, this.root + this.fragment + loc.search);
+ }
- // Or if we've started out with a hash-based route, but we're currently
- // in a browser where it could be `pushState`-based instead...
- } else if (this._wantsPushState && this._hasPushState && atRoot && loc.hash) {
- this.fragment = this.getHash().replace(routeStripper, '');
- this.history.replaceState({}, document.title, this.root + this.fragment + loc.search);
}
if (!this.options.silent) return this.loadUrl();
@@ -1151,21 +1443,20 @@
}
if (current === this.fragment) return false;
if (this.iframe) this.navigate(current);
- this.loadUrl() || this.loadUrl(this.getHash());
+ this.loadUrl();
},
// Attempt to load the current URL fragment. If a route succeeds with a
// match, returns `true`. If no defined routes matches the fragment,
// returns `false`.
- loadUrl: function(fragmentOverride) {
- var fragment = this.fragment = this.getFragment(fragmentOverride);
- var matched = _.any(this.handlers, function(handler) {
+ loadUrl: function(fragment) {
+ fragment = this.fragment = this.getFragment(fragment);
+ return _.any(this.handlers, function(handler) {
if (handler.route.test(fragment)) {
handler.callback(fragment);
return true;
}
});
- return matched;
},
// Save a fragment into the hash history, or replace the URL state if the
@@ -1177,11 +1468,18 @@
// you wish to modify the current URL without adding an entry to the history.
navigate: function(fragment, options) {
if (!History.started) return false;
- if (!options || options === true) options = {trigger: options};
- fragment = this.getFragment(fragment || '');
+ if (!options || options === true) options = {trigger: !!options};
+
+ var url = this.root + (fragment = this.getFragment(fragment || ''));
+
+ // Strip the fragment of the query and hash for matching.
+ fragment = fragment.replace(pathStripper, '');
+
if (this.fragment === fragment) return;
this.fragment = fragment;
- var url = this.root + fragment;
+
+ // Don't include a trailing slash on the root.
+ if (fragment === '' && url !== '/') url = url.slice(0, -1);
// If pushState is available, we use it to set the fragment as a real URL.
if (this._hasPushState) {
@@ -1204,7 +1502,7 @@
} else {
return this.location.assign(url);
}
- if (options.trigger) this.loadUrl(fragment);
+ if (options.trigger) return this.loadUrl(fragment);
},
// Update the hash location, either replacing the current entry, or adding
@@ -1224,230 +1522,6 @@
// Create the default Backbone.history.
Backbone.history = new History;
- // Backbone.View
- // -------------
-
- // Creating a Backbone.View creates its initial element outside of the DOM,
- // if an existing element is not provided...
- var View = Backbone.View = function(options) {
- this.cid = _.uniqueId('view');
- this._configure(options || {});
- this._ensureElement();
- this.initialize.apply(this, arguments);
- this.delegateEvents();
- };
-
- // Cached regex to split keys for `delegate`.
- var delegateEventSplitter = /^(\S+)\s*(.*)$/;
-
- // List of view options to be merged as properties.
- var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName', 'events'];
-
- // Set up all inheritable **Backbone.View** properties and methods.
- _.extend(View.prototype, Events, {
-
- // The default `tagName` of a View's element is `"div"`.
- tagName: 'div',
-
- // jQuery delegate for element lookup, scoped to DOM elements within the
- // current view. This should be prefered to global lookups where possible.
- $: function(selector) {
- return this.$el.find(selector);
- },
-
- // Initialize is an empty function by default. Override it with your own
- // initialization logic.
- initialize: function(){},
-
- // **render** is the core function that your view should override, in order
- // to populate its element (`this.el`), with the appropriate HTML. The
- // convention is for **render** to always return `this`.
- render: function() {
- return this;
- },
-
- // Remove this view by taking the element out of the DOM, and removing any
- // applicable Backbone.Events listeners.
- remove: function() {
- this.$el.remove();
- this.stopListening();
- return this;
- },
-
- // Change the view's element (`this.el` property), including event
- // re-delegation.
- setElement: function(element, delegate) {
- if (this.$el) this.undelegateEvents();
- this.$el = element instanceof Backbone.$ ? element : Backbone.$(element);
- this.el = this.$el[0];
- if (delegate !== false) this.delegateEvents();
- return this;
- },
-
- // Set callbacks, where `this.events` is a hash of
- //
- // *{"event selector": "callback"}*
- //
- // {
- // 'mousedown .title': 'edit',
- // 'click .button': 'save'
- // 'click .open': function(e) { ... }
- // }
- //
- // pairs. Callbacks will be bound to the view, with `this` set properly.
- // Uses event delegation for efficiency.
- // Omitting the selector binds the event to `this.el`.
- // This only works for delegate-able events: not `focus`, `blur`, and
- // not `change`, `submit`, and `reset` in Internet Explorer.
- delegateEvents: function(events) {
- if (!(events || (events = _.result(this, 'events')))) return;
- this.undelegateEvents();
- for (var key in events) {
- var method = events[key];
- if (!_.isFunction(method)) method = this[events[key]];
- if (!method) throw new Error('Method "' + events[key] + '" does not exist');
- var match = key.match(delegateEventSplitter);
- var eventName = match[1], selector = match[2];
- method = _.bind(method, this);
- eventName += '.delegateEvents' + this.cid;
- if (selector === '') {
- this.$el.on(eventName, method);
- } else {
- this.$el.on(eventName, selector, method);
- }
- }
- },
-
- // Clears all callbacks previously bound to the view with `delegateEvents`.
- // You usually don't need to use this, but may wish to if you have multiple
- // Backbone views attached to the same DOM element.
- undelegateEvents: function() {
- this.$el.off('.delegateEvents' + this.cid);
- },
-
- // Performs the initial configuration of a View with a set of options.
- // Keys with special meaning *(model, collection, id, className)*, are
- // attached directly to the view.
- _configure: function(options) {
- if (this.options) options = _.extend({}, _.result(this, 'options'), options);
- _.extend(this, _.pick(options, viewOptions));
- this.options = options;
- },
-
- // Ensure that the View has a DOM element to render into.
- // If `this.el` is a string, pass it through `$()`, take the first
- // matching element, and re-assign it to `el`. Otherwise, create
- // an element from the `id`, `className` and `tagName` properties.
- _ensureElement: function() {
- if (!this.el) {
- var attrs = _.extend({}, _.result(this, 'attributes'));
- if (this.id) attrs.id = _.result(this, 'id');
- if (this.className) attrs['class'] = _.result(this, 'className');
- var $el = Backbone.$('<' + _.result(this, 'tagName') + '>').attr(attrs);
- this.setElement($el, false);
- } else {
- this.setElement(_.result(this, 'el'), false);
- }
- }
-
- });
-
- // Backbone.sync
- // -------------
-
- // Map from CRUD to HTTP for our default `Backbone.sync` implementation.
- var methodMap = {
- 'create': 'POST',
- 'update': 'PUT',
- 'patch': 'PATCH',
- 'delete': 'DELETE',
- 'read': 'GET'
- };
-
- // Override this function to change the manner in which Backbone persists
- // models to the server. You will be passed the type of request, and the
- // model in question. By default, makes a RESTful Ajax request
- // to the model's `url()`. Some possible customizations could be:
- //
- // * Use `setTimeout` to batch rapid-fire updates into a single request.
- // * Send up the models as XML instead of JSON.
- // * Persist models via WebSockets instead of Ajax.
- //
- // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests
- // as `POST`, with a `_method` parameter containing the true HTTP method,
- // as well as all requests with the body as `application/x-www-form-urlencoded`
- // instead of `application/json` with the model in a param named `model`.
- // Useful when interfacing with server-side languages like **PHP** that make
- // it difficult to read the body of `PUT` requests.
- Backbone.sync = function(method, model, options) {
- var type = methodMap[method];
-
- // Default options, unless specified.
- _.defaults(options || (options = {}), {
- emulateHTTP: Backbone.emulateHTTP,
- emulateJSON: Backbone.emulateJSON
- });
-
- // Default JSON-request options.
- var params = {type: type, dataType: 'json'};
-
- // Ensure that we have a URL.
- if (!options.url) {
- params.url = _.result(model, 'url') || urlError();
- }
-
- // Ensure that we have the appropriate request data.
- if (options.data == null && model && (method === 'create' || method === 'update' || method === 'patch')) {
- params.contentType = 'application/json';
- params.data = JSON.stringify(options.attrs || model.toJSON(options));
- }
-
- // For older servers, emulate JSON by encoding the request into an HTML-form.
- if (options.emulateJSON) {
- params.contentType = 'application/x-www-form-urlencoded';
- params.data = params.data ? {model: params.data} : {};
- }
-
- // For older servers, emulate HTTP by mimicking the HTTP method with `_method`
- // And an `X-HTTP-Method-Override` header.
- if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE' || type === 'PATCH')) {
- params.type = 'POST';
- if (options.emulateJSON) params.data._method = type;
- var beforeSend = options.beforeSend;
- options.beforeSend = function(xhr) {
- xhr.setRequestHeader('X-HTTP-Method-Override', type);
- if (beforeSend) return beforeSend.apply(this, arguments);
- };
- }
-
- // Don't process data on a non-GET request.
- if (params.type !== 'GET' && !options.emulateJSON) {
- params.processData = false;
- }
-
- var success = options.success;
- options.success = function(resp) {
- if (success) success(model, resp, options);
- model.trigger('sync', model, resp, options);
- };
-
- var error = options.error;
- options.error = function(xhr) {
- if (error) error(model, xhr, options);
- model.trigger('error', model, xhr, options);
- };
-
- // Make the request, allowing the user to override any Ajax options.
- var xhr = options.xhr = Backbone.ajax(_.extend(params, options));
- model.trigger('request', model, xhr, options);
- return xhr;
- };
-
- // Set the default implementation of `Backbone.ajax` to proxy through to `$`.
- Backbone.ajax = function() {
- return Backbone.$.ajax.apply(Backbone.$, arguments);
- };
-
// Helpers
// -------
@@ -1495,4 +1569,13 @@
throw new Error('A "url" property or function must be specified');
};
+ // Wrap an optional error callback with a fallback error event.
+ var wrapError = function(model, options) {
+ var error = options.error;
+ options.error = function(resp) {
+ if (error) error(model, resp, options);
+ model.trigger('error', model, resp, options);
+ };
+ };
+
}).call(this);
\ No newline at end of file
diff --git a/vendor/underscore-1.4.3.js b/vendor/underscore-1.5.2.js
similarity index 83%
rename from vendor/underscore-1.4.3.js
rename to vendor/underscore-1.5.2.js
index c251705..a3cf397 100644
--- a/vendor/underscore-1.4.3.js
+++ b/vendor/underscore-1.5.2.js
@@ -1,6 +1,6 @@
-// Underscore.js 1.4.3
+// Underscore.js 1.5.2
// http://underscorejs.org
-// (c) 2009-2012 Jeremy Ashkenas, DocumentCloud Inc.
+// (c) 2009-2013 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
// Underscore may be freely distributed under the MIT license.
(function() {
@@ -8,7 +8,7 @@
// Baseline setup
// --------------
- // Establish the root object, `window` in the browser, or `global` on the server.
+ // Establish the root object, `window` in the browser, or `exports` on the server.
var root = this;
// Save the previous value of the `_` variable.
@@ -21,11 +21,12 @@
var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
// Create quick reference variables for speed access to core prototypes.
- var push = ArrayProto.push,
- slice = ArrayProto.slice,
- concat = ArrayProto.concat,
- toString = ObjProto.toString,
- hasOwnProperty = ObjProto.hasOwnProperty;
+ var
+ push = ArrayProto.push,
+ slice = ArrayProto.slice,
+ concat = ArrayProto.concat,
+ toString = ObjProto.toString,
+ hasOwnProperty = ObjProto.hasOwnProperty;
// All **ECMAScript 5** native function implementations that we hope to use
// are declared here.
@@ -64,7 +65,7 @@
}
// Current version.
- _.VERSION = '1.4.3';
+ _.VERSION = '1.5.2';
// Collection Functions
// --------------------
@@ -77,14 +78,13 @@
if (nativeForEach && obj.forEach === nativeForEach) {
obj.forEach(iterator, context);
} else if (obj.length === +obj.length) {
- for (var i = 0, l = obj.length; i < l; i++) {
+ for (var i = 0, length = obj.length; i < length; i++) {
if (iterator.call(context, obj[i], i, obj) === breaker) return;
}
} else {
- for (var key in obj) {
- if (_.has(obj, key)) {
- if (iterator.call(context, obj[key], key, obj) === breaker) return;
- }
+ var keys = _.keys(obj);
+ for (var i = 0, length = keys.length; i < length; i++) {
+ if (iterator.call(context, obj[keys[i]], keys[i], obj) === breaker) return;
}
}
};
@@ -96,7 +96,7 @@
if (obj == null) return results;
if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context);
each(obj, function(value, index, list) {
- results[results.length] = iterator.call(context, value, index, list);
+ results.push(iterator.call(context, value, index, list));
});
return results;
};
@@ -171,7 +171,7 @@
if (obj == null) return results;
if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context);
each(obj, function(value, index, list) {
- if (iterator.call(context, value, index, list)) results[results.length] = value;
+ if (iterator.call(context, value, index, list)) results.push(value);
});
return results;
};
@@ -224,8 +224,9 @@
// Invoke a method (with arguments) on every item in a collection.
_.invoke = function(obj, method) {
var args = slice.call(arguments, 2);
+ var isFunc = _.isFunction(method);
return _.map(obj, function(value) {
- return (_.isFunction(method) ? method : value[method]).apply(value, args);
+ return (isFunc ? method : value[method]).apply(value, args);
});
};
@@ -235,10 +236,10 @@
};
// Convenience version of a common use case of `filter`: selecting only objects
- // with specific `key:value` pairs.
- _.where = function(obj, attrs) {
- if (_.isEmpty(attrs)) return [];
- return _.filter(obj, function(value) {
+ // containing specific `key:value` pairs.
+ _.where = function(obj, attrs, first) {
+ if (_.isEmpty(attrs)) return first ? void 0 : [];
+ return _[first ? 'find' : 'filter'](obj, function(value) {
for (var key in attrs) {
if (attrs[key] !== value[key]) return false;
}
@@ -246,9 +247,15 @@
});
};
+ // Convenience version of a common use case of `find`: getting the first object
+ // containing specific `key:value` pairs.
+ _.findWhere = function(obj, attrs) {
+ return _.where(obj, attrs, true);
+ };
+
// Return the maximum element or (element-based computation).
// Can't optimize arrays of integers longer than 65,535 elements.
- // See: https://bugs.webkit.org/show_bug.cgi?id=80797
+ // See [WebKit Bug 80797](https://bugs.webkit.org/show_bug.cgi?id=80797)
_.max = function(obj, iterator, context) {
if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
return Math.max.apply(Math, obj);
@@ -257,7 +264,7 @@
var result = {computed : -Infinity, value: -Infinity};
each(obj, function(value, index, list) {
var computed = iterator ? iterator.call(context, value, index, list) : value;
- computed >= result.computed && (result = {value : value, computed : computed});
+ computed > result.computed && (result = {value : value, computed : computed});
});
return result.value;
};
@@ -276,7 +283,8 @@
return result.value;
};
- // Shuffle an array.
+ // Shuffle an array, using the modern version of the
+ // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).
_.shuffle = function(obj) {
var rand;
var index = 0;
@@ -289,6 +297,16 @@
return shuffled;
};
+ // Sample **n** random values from an array.
+ // If **n** is not specified, returns a single random element from the array.
+ // The internal `guard` argument allows it to work with `map`.
+ _.sample = function(obj, n, guard) {
+ if (arguments.length < 2 || guard) {
+ return obj[_.random(obj.length - 1)];
+ }
+ return _.shuffle(obj).slice(0, Math.max(0, n));
+ };
+
// An internal function to generate lookup iterators.
var lookupIterator = function(value) {
return _.isFunction(value) ? value : function(obj){ return obj[value]; };
@@ -299,9 +317,9 @@
var iterator = lookupIterator(value);
return _.pluck(_.map(obj, function(value, index, list) {
return {
- value : value,
- index : index,
- criteria : iterator.call(context, value, index, list)
+ value: value,
+ index: index,
+ criteria: iterator.call(context, value, index, list)
};
}).sort(function(left, right) {
var a = left.criteria;
@@ -310,38 +328,41 @@
if (a > b || a === void 0) return 1;
if (a < b || b === void 0) return -1;
}
- return left.index < right.index ? -1 : 1;
+ return left.index - right.index;
}), 'value');
};
// An internal function used for aggregate "group by" operations.
- var group = function(obj, value, context, behavior) {
- var result = {};
- var iterator = lookupIterator(value || _.identity);
- each(obj, function(value, index) {
- var key = iterator.call(context, value, index, obj);
- behavior(result, key, value);
- });
- return result;
+ var group = function(behavior) {
+ return function(obj, value, context) {
+ var result = {};
+ var iterator = value == null ? _.identity : lookupIterator(value);
+ each(obj, function(value, index) {
+ var key = iterator.call(context, value, index, obj);
+ behavior(result, key, value);
+ });
+ return result;
+ };
};
// Groups the object's values by a criterion. Pass either a string attribute
// to group by, or a function that returns the criterion.
- _.groupBy = function(obj, value, context) {
- return group(obj, value, context, function(result, key, value) {
- (_.has(result, key) ? result[key] : (result[key] = [])).push(value);
- });
- };
+ _.groupBy = group(function(result, key, value) {
+ (_.has(result, key) ? result[key] : (result[key] = [])).push(value);
+ });
+
+ // Indexes the object's values by a criterion, similar to `groupBy`, but for
+ // when you know that your index values will be unique.
+ _.indexBy = group(function(result, key, value) {
+ result[key] = value;
+ });
// Counts instances of an object that group by a certain criterion. Pass
// either a string attribute to count by, or a function that returns the
// criterion.
- _.countBy = function(obj, value, context) {
- return group(obj, value, context, function(result, key) {
- if (!_.has(result, key)) result[key] = 0;
- result[key]++;
- });
- };
+ _.countBy = group(function(result, key) {
+ _.has(result, key) ? result[key]++ : result[key] = 1;
+ });
// Use a comparator function to figure out the smallest index at which
// an object should be inserted so as to maintain order. Uses binary search.
@@ -356,7 +377,7 @@
return low;
};
- // Safely convert anything iterable into a real, live array.
+ // Safely create a real, live array from anything iterable.
_.toArray = function(obj) {
if (!obj) return [];
if (_.isArray(obj)) return slice.call(obj);
@@ -378,7 +399,7 @@
// allows it to work with `_.map`.
_.first = _.head = _.take = function(array, n, guard) {
if (array == null) return void 0;
- return (n != null) && !guard ? slice.call(array, 0, n) : array[0];
+ return (n == null) || guard ? array[0] : slice.call(array, 0, n);
};
// Returns everything but the last entry of the array. Especially useful on
@@ -393,10 +414,10 @@
// values in the array. The **guard** check allows it to work with `_.map`.
_.last = function(array, n, guard) {
if (array == null) return void 0;
- if ((n != null) && !guard) {
- return slice.call(array, Math.max(array.length - n, 0));
- } else {
+ if ((n == null) || guard) {
return array[array.length - 1];
+ } else {
+ return slice.call(array, Math.max(array.length - n, 0));
}
};
@@ -415,8 +436,11 @@
// Internal implementation of a recursive `flatten` function.
var flatten = function(input, shallow, output) {
+ if (shallow && _.every(input, _.isArray)) {
+ return concat.apply(output, input);
+ }
each(input, function(value) {
- if (_.isArray(value)) {
+ if (_.isArray(value) || _.isArguments(value)) {
shallow ? push.apply(output, value) : flatten(value, shallow, output);
} else {
output.push(value);
@@ -425,7 +449,7 @@
return output;
};
- // Return a completely flattened version of an array.
+ // Flatten out an array, either recursively (by default), or just one level.
_.flatten = function(array, shallow) {
return flatten(array, shallow, []);
};
@@ -459,7 +483,7 @@
// Produce an array that contains the union: each distinct element from all of
// the passed-in arrays.
_.union = function() {
- return _.uniq(concat.apply(ArrayProto, arguments));
+ return _.uniq(_.flatten(arguments, true));
};
// Produce an array that contains every item shared between all the
@@ -483,11 +507,10 @@
// Zip together multiple lists into a single array -- elements that share
// an index go together.
_.zip = function() {
- var args = slice.call(arguments);
- var length = _.max(_.pluck(args, 'length'));
+ var length = _.max(_.pluck(arguments, "length").concat(0));
var results = new Array(length);
for (var i = 0; i < length; i++) {
- results[i] = _.pluck(args, "" + i);
+ results[i] = _.pluck(arguments, '' + i);
}
return results;
};
@@ -498,7 +521,7 @@
_.object = function(list, values) {
if (list == null) return {};
var result = {};
- for (var i = 0, l = list.length; i < l; i++) {
+ for (var i = 0, length = list.length; i < length; i++) {
if (values) {
result[list[i]] = values[i];
} else {
@@ -516,17 +539,17 @@
// for **isSorted** to use binary search.
_.indexOf = function(array, item, isSorted) {
if (array == null) return -1;
- var i = 0, l = array.length;
+ var i = 0, length = array.length;
if (isSorted) {
if (typeof isSorted == 'number') {
- i = (isSorted < 0 ? Math.max(0, l + isSorted) : isSorted);
+ i = (isSorted < 0 ? Math.max(0, length + isSorted) : isSorted);
} else {
i = _.sortedIndex(array, item);
return array[i] === item ? i : -1;
}
}
if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item, isSorted);
- for (; i < l; i++) if (array[i] === item) return i;
+ for (; i < length; i++) if (array[i] === item) return i;
return -1;
};
@@ -552,11 +575,11 @@
}
step = arguments[2] || 1;
- var len = Math.max(Math.ceil((stop - start) / step), 0);
+ var length = Math.max(Math.ceil((stop - start) / step), 0);
var idx = 0;
- var range = new Array(len);
+ var range = new Array(length);
- while(idx < len) {
+ while(idx < length) {
range[idx++] = start;
start += step;
}
@@ -571,12 +594,11 @@
var ctor = function(){};
// Create a function bound to a given object (assigning `this`, and arguments,
- // optionally). Binding with arguments is also known as `curry`.
- // Delegates to **ECMAScript 5**'s native `Function.bind` if available.
- // We check for `func.bind` first, to fail fast when `func` is undefined.
+ // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if
+ // available.
_.bind = function(func, context) {
var args, bound;
- if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
+ if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
if (!_.isFunction(func)) throw new TypeError;
args = slice.call(arguments, 2);
return bound = function() {
@@ -590,11 +612,20 @@
};
};
+ // Partially apply a function by creating a version that has had some of its
+ // arguments pre-filled, without changing its dynamic `this` context.
+ _.partial = function(func) {
+ var args = slice.call(arguments, 1);
+ return function() {
+ return func.apply(this, args.concat(slice.call(arguments)));
+ };
+ };
+
// Bind all of an object's methods to that object. Useful for ensuring that
// all callbacks defined on an object belong to it.
_.bindAll = function(obj) {
var funcs = slice.call(arguments, 1);
- if (funcs.length == 0) funcs = _.functions(obj);
+ if (funcs.length === 0) throw new Error("bindAll must be passed function names");
each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
return obj;
};
@@ -623,17 +654,23 @@
};
// Returns a function, that, when invoked, will only be triggered at most once
- // during a given window of time.
- _.throttle = function(func, wait) {
- var context, args, timeout, result;
+ // during a given window of time. Normally, the throttled function will run
+ // as much as it can, without ever going more than once per `wait` duration;
+ // but if you'd like to disable the execution on the leading edge, pass
+ // `{leading: false}`. To disable execution on the trailing edge, ditto.
+ _.throttle = function(func, wait, options) {
+ var context, args, result;
+ var timeout = null;
var previous = 0;
+ options || (options = {});
var later = function() {
- previous = new Date;
+ previous = options.leading === false ? 0 : new Date;
timeout = null;
result = func.apply(context, args);
};
return function() {
var now = new Date;
+ if (!previous && options.leading === false) previous = now;
var remaining = wait - (now - previous);
context = this;
args = arguments;
@@ -642,7 +679,7 @@
timeout = null;
previous = now;
result = func.apply(context, args);
- } else if (!timeout) {
+ } else if (!timeout && options.trailing !== false) {
timeout = setTimeout(later, remaining);
}
return result;
@@ -654,16 +691,24 @@
// N milliseconds. If `immediate` is passed, trigger the function on the
// leading edge, instead of the trailing.
_.debounce = function(func, wait, immediate) {
- var timeout, result;
+ var timeout, args, context, timestamp, result;
return function() {
- var context = this, args = arguments;
+ context = this;
+ args = arguments;
+ timestamp = new Date();
var later = function() {
- timeout = null;
- if (!immediate) result = func.apply(context, args);
+ var last = (new Date()) - timestamp;
+ if (last < wait) {
+ timeout = setTimeout(later, wait - last);
+ } else {
+ timeout = null;
+ if (!immediate) result = func.apply(context, args);
+ }
};
var callNow = immediate && !timeout;
- clearTimeout(timeout);
- timeout = setTimeout(later, wait);
+ if (!timeout) {
+ timeout = setTimeout(later, wait);
+ }
if (callNow) result = func.apply(context, args);
return result;
};
@@ -708,7 +753,6 @@
// Returns a function that will only be executed after being called N times.
_.after = function(times, func) {
- if (times <= 0) return func();
return function() {
if (--times < 1) {
return func.apply(this, arguments);
@@ -724,28 +768,39 @@
_.keys = nativeKeys || function(obj) {
if (obj !== Object(obj)) throw new TypeError('Invalid object');
var keys = [];
- for (var key in obj) if (_.has(obj, key)) keys[keys.length] = key;
+ for (var key in obj) if (_.has(obj, key)) keys.push(key);
return keys;
};
// Retrieve the values of an object's properties.
_.values = function(obj) {
- var values = [];
- for (var key in obj) if (_.has(obj, key)) values.push(obj[key]);
+ var keys = _.keys(obj);
+ var length = keys.length;
+ var values = new Array(length);
+ for (var i = 0; i < length; i++) {
+ values[i] = obj[keys[i]];
+ }
return values;
};
// Convert an object into a list of `[key, value]` pairs.
_.pairs = function(obj) {
- var pairs = [];
- for (var key in obj) if (_.has(obj, key)) pairs.push([key, obj[key]]);
+ var keys = _.keys(obj);
+ var length = keys.length;
+ var pairs = new Array(length);
+ for (var i = 0; i < length; i++) {
+ pairs[i] = [keys[i], obj[keys[i]]];
+ }
return pairs;
};
// Invert the keys and values of an object. The values must be serializable.
_.invert = function(obj) {
var result = {};
- for (var key in obj) if (_.has(obj, key)) result[obj[key]] = key;
+ var keys = _.keys(obj);
+ for (var i = 0, length = keys.length; i < length; i++) {
+ result[obj[keys[i]]] = keys[i];
+ }
return result;
};
@@ -796,7 +851,7 @@
each(slice.call(arguments, 1), function(source) {
if (source) {
for (var prop in source) {
- if (obj[prop] == null) obj[prop] = source[prop];
+ if (obj[prop] === void 0) obj[prop] = source[prop];
}
}
});
@@ -820,7 +875,7 @@
// Internal recursive comparison function for `isEqual`.
var eq = function(a, b, aStack, bStack) {
// Identical objects are equal. `0 === -0`, but they aren't identical.
- // See the Harmony `egal` proposal: http://wiki.ecmascript.org/doku.php?id=harmony:egal.
+ // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).
if (a === b) return a !== 0 || 1 / a == 1 / b;
// A strict comparison is necessary because `null == undefined`.
if (a == null || b == null) return a === b;
@@ -862,6 +917,13 @@
// unique nested structures.
if (aStack[length] == a) return bStack[length] == b;
}
+ // Objects with different constructors are not equivalent, but `Object`s
+ // from different frames are.
+ var aCtor = a.constructor, bCtor = b.constructor;
+ if (aCtor !== bCtor && !(_.isFunction(aCtor) && (aCtor instanceof aCtor) &&
+ _.isFunction(bCtor) && (bCtor instanceof bCtor))) {
+ return false;
+ }
// Add the first object to the stack of traversed objects.
aStack.push(a);
bStack.push(b);
@@ -878,13 +940,6 @@
}
}
} else {
- // Objects with different constructors are not equivalent, but `Object`s
- // from different frames are.
- var aCtor = a.constructor, bCtor = b.constructor;
- if (aCtor !== bCtor && !(_.isFunction(aCtor) && (aCtor instanceof aCtor) &&
- _.isFunction(bCtor) && (bCtor instanceof bCtor))) {
- return false;
- }
// Deep compare objects.
for (var key in a) {
if (_.has(a, key)) {
@@ -1008,7 +1063,7 @@
// Run a function **n** times.
_.times = function(n, iterator, context) {
- var accum = Array(n);
+ var accum = Array(Math.max(0, n));
for (var i = 0; i < n; i++) accum[i] = iterator.call(context, i);
return accum;
};
@@ -1019,7 +1074,7 @@
max = min;
min = 0;
}
- return min + (0 | Math.random() * (max - min + 1));
+ return min + Math.floor(Math.random() * (max - min + 1));
};
// List of HTML entities for escaping.
@@ -1029,8 +1084,7 @@
'<': '<',
'>': '>',
'"': '"',
- "'": ''',
- '/': '/'
+ "'": '''
}
};
entityMap.unescape = _.invert(entityMap.escape);
@@ -1051,17 +1105,17 @@
};
});
- // If the value of the named property is a function then invoke it;
- // otherwise, return it.
+ // If the value of the named `property` is a function then invoke it with the
+ // `object` as context; otherwise, return it.
_.result = function(object, property) {
- if (object == null) return null;
+ if (object == null) return void 0;
var value = object[property];
return _.isFunction(value) ? value.call(object) : value;
};
// Add your own custom functions to the Underscore object.
_.mixin = function(obj) {
- each(_.functions(obj), function(name){
+ each(_.functions(obj), function(name) {
var func = _[name] = obj[name];
_.prototype[name] = function() {
var args = [this._wrapped];
@@ -1075,7 +1129,7 @@
// Useful for temporary DOM ids.
var idCounter = 0;
_.uniqueId = function(prefix) {
- var id = '' + ++idCounter;
+ var id = ++idCounter + '';
return prefix ? prefix + id : id;
};
@@ -1110,6 +1164,7 @@
// Underscore templating handles arbitrary delimiters, preserves whitespace,
// and correctly escapes quotes within interpolated code.
_.template = function(text, data, settings) {
+ var render;
settings = _.defaults({}, settings, _.templateSettings);
// Combine delimiters into one regular expression via alternation.
@@ -1148,7 +1203,7 @@
source + "return __p;\n";
try {
- var render = new Function(settings.variable || 'obj', '_', source);
+ render = new Function(settings.variable || 'obj', '_', source);
} catch (e) {
e.source = source;
throw e;