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main.qml
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main.qml
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import QtQuick 2.7
import QtQuick.Controls 1.4 as OldControls
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.1
import QtQuick.Dialogs 1.2
import Renderer 1.0
ApplicationWindow {
visible: true
width: 1200; height: 800
title: qsTr("3D Scanning App")
property bool justSmoothed: false
property color uiColor: "#90DDDDDD"
property bool redoSmoothingMode: false
SceneRenderer {
id: sceneRenderer
anchors.fill: parent
zDistance: 1.0 - zSlider.value
usePerVertexColor: useVertexColorButton.checked
pointSize: pointSizeSlider.value
}
MouseArea {
id: mouseArea
anchors.fill: parent
property real lastX: 0
property real lastY: 0
onPressed: {
lastX = mouse.x
lastY = mouse.y
}
onPositionChanged: {
var deltaX = mouse.x - lastX
var deltaY = mouse.y - lastY
sceneRenderer.rotate(lastX, lastY, mouse.x, mouse.y)
lastX = mouse.x
lastY = mouse.y
}
}
Rectangle {
id: menuBar
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
height: 30
color: "grey"
RowLayout {
anchors.fill: parent
Button {
text: "load model"
Layout.fillHeight: true
onClicked: selectGeometryFileDialog.open()
}
}
}
Rectangle {
id: uiBar
anchors.right: parent.right
anchors.top: menuBar.bottom
anchors.bottom: parent.bottom
width: 220
color: uiColor
ColumnLayout {
anchors.centerIn: parent
spacing: 10
Rectangle {
Layout.alignment: Qt.AlignRight
width: 200
height: 70
color: uiColor
ColumnLayout {
anchors.fill: parent
anchors.margins: 10
OldControls.ExclusiveGroup { id: vertexColorGroup }
Text {
font.bold: true
text: "vertex color"
}
RowLayout {
spacing: 10
OldControls.RadioButton {
text: "uniform"
exclusiveGroup: vertexColorGroup
}
OldControls.RadioButton {
id: useVertexColorButton
text: "KdTree"
checked: true
exclusiveGroup: vertexColorGroup
}
}
}
}
Rectangle {
Layout.alignment: Qt.AlignRight
width: 200
height: 70
color: uiColor
ColumnLayout {
anchors.fill: parent
anchors.margins: 10
Text {
font.bold: true
text: "lighting"
}
RowLayout {
spacing: 10
OldControls.CheckBox {
id: useDiffuse
text: "diffuse"
checked: true
onCheckedStateChanged: sceneRenderer.setUseDiffuse(checked)
}
OldControls.CheckBox {
id: useSpecular
text: "specular"
checked: true
onCheckedStateChanged: sceneRenderer.setUseSpecular(checked)
}
}
}
}
Rectangle {
Layout.alignment: Qt.AlignRight
width: 200
height: 120
color: uiColor
ColumnLayout {
anchors.fill: parent
anchors.margins: 10
Text {
font.bold: true
text: "smoothing"
}
RowLayout {
Text { text: "radius:" }
TextInput {
id: smoothRadiusInput
text: "0.005"
Layout.fillWidth: true
onTextChanged: { redoSmoothingMode = false }
}
}
RowLayout {
Button {
text: "smooth"
Layout.fillWidth: true
onClicked: {
if(redoSmoothingMode)
sceneRenderer.undoSmooth()
else
{
sceneRenderer.smoothMesh( parseFloat(smoothRadiusInput.text) )
}
justSmoothed = true
redoSmoothingMode = false
}
}
Button {
text: "undo"
enabled: justSmoothed
Layout.fillWidth: true
onClicked: {
sceneRenderer.undoSmooth()
justSmoothed = false
redoSmoothingMode = true
}
}
}
}
}
Rectangle {
Layout.alignment: Qt.AlignRight
width: 200
height: 120
color: uiColor
ColumnLayout {
anchors.fill: parent
anchors.margins: 10
Text {
font.bold: true
text: "normals"
}
RowLayout {
Text { text: "radius:" }
TextInput {
id: normalRadiusInput
text: "0.001"
Layout.fillWidth: true
}
}
RowLayout {
Button {
text: "estimate normals"
Layout.fillWidth: true
onClicked: {
sceneRenderer.estimateNormals( parseFloat(normalRadiusInput.text) )
}
}
}
}
}
Rectangle {
Layout.alignment: Qt.AlignRight
width: 200
height: 120
color: uiColor
ColumnLayout {
anchors.fill: parent
anchors.margins: 10
Text {
font.bold: true
text: "thinning"
}
RowLayout {
Text { text: "radius:" }
TextInput {
id: thinningRadiusInput
text: "0.001"
Layout.fillWidth: true
}
}
RowLayout {
Button {
text: "apply"
Layout.fillWidth: true
onClicked: {
sceneRenderer.thinning( parseFloat(thinningRadiusInput.text) )
}
}
}
}
}
Rectangle {
Layout.alignment: Qt.AlignRight
width: 200
height: 90
color: uiColor
ColumnLayout {
anchors.fill: parent
anchors.margins: 10
Text {
font.bold: true
text: "plane fitting"
}
Button {
text: "fit plane"
Layout.fillWidth: true
onClicked: sceneRenderer.fitPlane()
}
}
}
Rectangle {
Layout.alignment: Qt.AlignRight
width: 200
height: 60
color: uiColor
ColumnLayout {
anchors.fill: parent
anchors.margins: 10
Text {
font.bold: true
text: "point size"
}
OldControls.Slider {
id: pointSizeSlider
Layout.fillWidth: true
value: 2.0
minimumValue: 0.5
maximumValue: 20.0
}
}
}
}
}
OldControls.Slider {
id: zSlider
anchors {
left: parent.left
right: uiBar.left
bottom: parent.bottom
margins: 10
}
minimumValue: 0.0
maximumValue: 1.0
value: 0.7
updateValueWhileDragging: true
}
FileDialog {
id: selectGeometryFileDialog
title: "select file"
folder: shortcuts.documents
onAccepted: {
var filePath = fileUrl.toString().replace( "file:///", "" )
console.log( "selected geometry file path:", filePath )
sceneRenderer.geometryFilePath = filePath
redoSmoothingMode = false
this.close()
}
onRejected: this.close()
}
}