Building all data is based on the following files
./routes/*.txt # <game-id>.txt
./leagues/*.txt # <game-id>.txt
./patches/*.txt # <game-id>.txt
Run
make data
This will produce leagues.json
, patches.json
& routes.json
in the main application
To help reduce payload sizes, we then render master records for each
league and starter type. To generate this data, make sure the main application
is running on port :5173
Run
make static/<game-id> # e.g. make static/red
This will produce three files, <game-id>.fire.json
, <game-id>.water.json
& <game-id>.grass.json