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Some impacts are silent #14

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ebrahimebrahim opened this issue Sep 21, 2020 · 4 comments
Open

Some impacts are silent #14

ebrahimebrahim opened this issue Sep 21, 2020 · 4 comments
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bug Something isn't working optional Not necessary before completion of the project, but might be nice

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@ebrahimebrahim
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Some impacts that look like they ought be loud are completely silent, and it's kind of jarring for what otherwise feels like a very responsive world

@ebrahimebrahim ebrahimebrahim added the bug Something isn't working label Sep 21, 2020
@ebrahimebrahim
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It would help to know what situations lead to weirdly silent impacts. @yusufmte please if you notice a silent impact during a playtest see if you can reproduce it

@yusufmte
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I have had some of those D: I'm not sure, but I feel like it happens more with faster impacts? Maybe it's somehow related to framerate and started when we started capping the framerate?

@ebrahimebrahim
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I think it happened before we capped the framerate

@ebrahimebrahim
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Here's a good way to get a sense of how common this issue is:

  • start in sandbox mode
  • 'R' until you have a big boulder
  • repeatedly spam rocks and slam them into the boulder

It happens sometimes that the impact is silent, but it's really very rare. I think it used to be more common, but for some reason it is now rare. It's too rare to worry about, I think. I'll make this issue optional, and we might remove it later if we don't find silent impacts to be noticeable.

But do let me know if you figure out a way to reproduce silent impacts. Then we can deal with it.

@ebrahimebrahim ebrahimebrahim added the optional Not necessary before completion of the project, but might be nice label Sep 23, 2020
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