You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It would help to know what situations lead to weirdly silent impacts. @yusufmte please if you notice a silent impact during a playtest see if you can reproduce it
I have had some of those D: I'm not sure, but I feel like it happens more with faster impacts? Maybe it's somehow related to framerate and started when we started capping the framerate?
Here's a good way to get a sense of how common this issue is:
start in sandbox mode
'R' until you have a big boulder
repeatedly spam rocks and slam them into the boulder
It happens sometimes that the impact is silent, but it's really very rare. I think it used to be more common, but for some reason it is now rare. It's too rare to worry about, I think. I'll make this issue optional, and we might remove it later if we don't find silent impacts to be noticeable.
But do let me know if you figure out a way to reproduce silent impacts. Then we can deal with it.
Some impacts that look like they ought be loud are completely silent, and it's kind of jarring for what otherwise feels like a very responsive world
The text was updated successfully, but these errors were encountered: