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v0.9.3

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@enviGit enviGit released this 20 Feb 15:37
· 37 commits to main since this release

Known Issues

  • Reload times can duplicate when using the inventory wheel, causing extended wait times before shooting.
  • Mechanics like shooting or tracking are accessible during scene loading.
  • Visibility through smoke while zooming with the sniper rifle is too clear.
  • Images displayed on the projector in the first cutscene extend beyond its boundaries and penetrate through 3D objects.
  • Bots occasionally attempt to pick up weapons they already have or those carried by other bots or players.
  • Audio cuts off upon player death.
  • Switching between different grenades using the "4" key may not always function correctly.
  • Walking diagonally results in slightly faster movement than normal.
  • Glass from windows/doors isn't rendered correctly from a distance.
  • Jumping may not execute even when there appears to be enough space.
  • Multiple flashbang effects do not refresh properly and can cause the player's screen to glitch.
  • Sometimes Visual effects (VFX) indicating enemies are on fire persist indefinitely, even after leaving the fire source area.
  • Grass shadows flicker unnaturally on the map.
  • Fullscreen canvas overlay does not scale properly on all resolutions.