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Hello, I have a question about when use NGP to render depth. It seems that NERF uses the distance of the sampling point to render the depth. It uses the distance from (x, y, z) to the origin (0, 0, 0) instead of the depth of z. So is it correct to use NERF to render the depth to disp here? Is there a problem?
The text was updated successfully, but these errors were encountered:
Hello, I have a question about when use NGP to render depth. It seems that NERF uses the distance of the sampling point to render the depth. It uses the distance from (x, y, z) to the origin (0, 0, 0) instead of the depth of z. So is it correct to use NERF to render the depth to disp here? Is there a problem?
The text was updated successfully, but these errors were encountered: