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Cue analysis problem #15

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brunchboy opened this issue Nov 18, 2018 · 1 comment
Open

Cue analysis problem #15

brunchboy opened this issue Nov 18, 2018 · 1 comment

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@brunchboy
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I don’t think this actually means “disabled”. Does it maybe control whether the loop starts active?

disabled = 0,

In my analysis files, all the cue entries are marked with status=disabled according to this definition, but they players still display and honor them.

@brunchboy
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But no, I also loaded a track with an active loop, and that still had a status of disabled.

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