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When trying out new plugins (and there are tons of them - as everyone knows), I always miss one thing: making preset switching accessible to the outside world via MIDI in some way, so I can use a footswitch for that and don't need to move my hand away from the MIDI keyboard.
Similarly for built-in FX and polyphony. These are generic concepts that should be controllable by the DAW in a generic way. Ie. if I want no hall/reverb/delay, preset-switching should not enable them. If I increase polyphony because my PC can handle it, preset switching should not reduce it every time.
Would be great if such external supports for "generic plugin features" could be provided by the plugin standard. Otherwise developers will never catch up to it.
This could be done via "suggestive events": ie. "polyphony 24 preferred" or "don't care / use preset value". or "prefer switch to next preset if possible".
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When trying out new plugins (and there are tons of them - as everyone knows), I always miss one thing: making preset switching accessible to the outside world via MIDI in some way, so I can use a footswitch for that and don't need to move my hand away from the MIDI keyboard.
Similarly for built-in FX and polyphony. These are generic concepts that should be controllable by the DAW in a generic way. Ie. if I want no hall/reverb/delay, preset-switching should not enable them. If I increase polyphony because my PC can handle it, preset switching should not reduce it every time.
Would be great if such external supports for "generic plugin features" could be provided by the plugin standard. Otherwise developers will never catch up to it.
This could be done via "suggestive events": ie. "polyphony 24 preferred" or "don't care / use preset value". or "prefer switch to next preset if possible".
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