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Enhance error handling in Unity activation scripts #89

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coderabbitai bot opened this issue Nov 26, 2024 · 0 comments
Open

Enhance error handling in Unity activation scripts #89

coderabbitai bot opened this issue Nov 26, 2024 · 0 comments
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@coderabbitai
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coderabbitai bot commented Nov 26, 2024

As discussed in PR #83 (comment), there is a need to improve error handling in Unity activation to capture and validate activation outputs, preventing specific Unity activation errors from being masked.

Requested by @GabLeRoux.

PR: #83
Comment: #83 (comment)

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