Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add “Shared Knockback/Stagger” Sub-Option for Multiplayer Shared Damage #758

Open
BuffYoda21 opened this issue Dec 18, 2024 · 0 comments

Comments

@BuffYoda21
Copy link

It would be hilarious if every time someone takes damage, depending on what the source is, everyone gets knocked back in a similar way. A few examples:

a) If one player gets hit by a stalfos and gets knocked over, everyone’s character preforms the same animation as if they were also knocked back.

b) If a player gets swallowed by a like like, when spit out all players are launched in a similar way.

c) If a player accidentally touches a gold skultula while trying to kill it, all players preform the stagger animation canceling whatever current animation they were in or getting rid of their momentum.

I think this overall would add more value to multiplayer, a little more challenge, and possibly some logical exploits that would be multiplayer only (probably don’t include a logic option for things like 5 people taking turns being eaten by like likes to get someone in shadow temple)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant