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launch.js
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launch.js
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// Generated by CoffeeScript 1.7.1
(function() {
var $, a, defaultControls, getWebGL, hasWebGL, init, s, u, _fn, _i, _len;
$ = function(_) {
return document.getElementById(_);
};
init = function(controlType, quality, hud, godmode) {
var hexGL, progressbar;
hexGL = new bkcore.hexgl.HexGL({
document: document,
width: window.innerWidth,
height: window.innerHeight,
container: $('main'),
overlay: $('overlay'),
gameover: $('step-5'),
quality: quality,
difficulty: 0,
hud: hud === 1,
controlType: controlType,
godmode: godmode,
track: 'Cityscape'
});
window.hexGL = hexGL;
progressbar = $('progressbar');
return hexGL.load({
onLoad: function() {
console.log('LOADED.');
hexGL.init();
$('step-3').style.display = 'none';
$('step-4').style.display = 'block';
return hexGL.start();
},
onError: function(s) {
return console.error("Error loading " + s + ".");
},
onProgress: function(p, t, n) {
console.log("LOADED " + t + " : " + n + " ( " + p.loaded + " / " + p.total + " ).");
return progressbar.style.width = "" + (p.loaded / p.total * 100) + "%";
}
});
};
u = bkcore.Utils.getURLParameter;
defaultControls = bkcore.Utils.isTouchDevice() ? 1 : 0;
s = [['controlType', ['KEYBOARD', 'TOUCH', 'LEAP MOTION CONTROLLER', 'GAMEPAD'], defaultControls, defaultControls, 'Controls: '], ['quality', ['LOW', 'MID', 'HIGH', 'VERY HIGH'], 3, 3, 'Quality: '], ['hud', ['OFF', 'ON'], 1, 1, 'HUD: '], ['godmode', ['OFF', 'ON'], 0, 1, 'Godmode: ']];
_fn = function(a) {
var e, f, _ref;
a[3] = (_ref = u(a[0])) != null ? _ref : a[2];
e = $("s-" + a[0]);
(f = function() {
return e.innerHTML = a[4] + a[1][a[3]];
})();
return e.onclick = function() {
return f(a[3] = (a[3] + 1) % a[1].length);
};
};
for (_i = 0, _len = s.length; _i < _len; _i++) {
a = s[_i];
_fn(a);
}
$('step-2').onclick = function() {
$('step-2').style.display = 'none';
$('step-3').style.display = 'block';
return init(s[0][3], s[1][3], s[2][3], s[3][3]);
};
$('step-5').onclick = function() {
return window.location.reload();
};
$('s-credits').onclick = function() {
$('step-1').style.display = 'none';
return $('credits').style.display = 'block';
};
$('credits').onclick = function() {
$('step-1').style.display = 'block';
return $('credits').style.display = 'none';
};
hasWebGL = function() {
var canvas, gl;
gl = null;
canvas = document.createElement('canvas');
try {
gl = canvas.getContext("webgl");
} catch (_error) {}
if (gl == null) {
try {
gl = canvas.getContext("experimental-webgl");
} catch (_error) {}
}
return gl != null;
};
if (!hasWebGL()) {
getWebGL = $('start');
getWebGL.innerHTML = 'WebGL is not supported!';
getWebGL.onclick = function() {
return window.location.href = 'http://get.webgl.org/';
};
} else {
$('start').onclick = function() {
$('step-1').style.display = 'none';
$('step-2').style.display = 'block';
return $('step-2').style.backgroundImage = "url(css/help-" + s[0][3] + ".png)";
};
}
}).call(this);