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how many times main is called in a vertex shader is the how many times main is called in a fragment shader depends on what you draw. It's called once for each pixel https://webglfundamentals.org/webgl/lessons/webgl-how-it-works.html |
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I was wondering if webgl has it own render loop... in the shadertoy what logic is looping the code? is it in the glsl environment to loop main function?
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