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VapourSynth.h
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VapourSynth.h
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/*
* Copyright (c) 2012 Fredrik Mellbin
*
* This file is part of VapourSynth.
*
* VapourSynth is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* VapourSynth is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with VapourSynth; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef VAPOURSYNTH_H
#define VAPOURSYNTH_H
#include <stdint.h>
#define VAPOURSYNTH_API_VERSION 3
// Convenience for C++ users.
#ifdef __cplusplus
# define VS_EXTERN_C extern "C"
#else
# define VS_EXTERN_C
#endif
#if defined(_WIN32) && !defined(_WIN64)
# define VS_CC __stdcall
#else
# define VS_CC
#endif
// And now for some symbol hide-and-seek...
#if defined(_WIN32) // Windows being special
# define VS_EXTERNAL_API(ret) VS_EXTERN_C __declspec(dllexport) ret VS_CC
#elif defined(__GNUC__) && __GNUC__ >= 4
# define VS_EXTERNAL_API(ret) VS_EXTERN_C __attribute__((visibility("default"))) ret VS_CC
#else
# define VS_EXTERNAL_API(ret) VS_EXTERN_C ret VS_CC
#endif
#if !defined(VS_CORE_EXPORTS) && defined(_WIN32)
# define VS_API(ret) VS_EXTERN_C __declspec(dllimport) ret VS_CC
#else
# define VS_API(ret) VS_EXTERNAL_API(ret)
#endif
typedef struct VSFrameRef VSFrameRef;
typedef struct VSNodeRef VSNodeRef;
typedef struct VSCore VSCore;
typedef struct VSPlugin VSPlugin;
typedef struct VSNode VSNode;
typedef struct VSFuncRef VSFuncRef;
typedef struct VSMap VSMap;
typedef struct VSAPI VSAPI;
typedef struct VSFrameContext VSFrameContext;
typedef enum VSColorFamily {
// all planar formats
cmGray = 1000000,
cmRGB = 2000000,
cmYUV = 3000000,
cmYCoCg = 4000000,
// special for compatibility
cmCompat = 9000000
} VSColorFamily;
typedef enum VSSampleType {
stInteger = 0,
stFloat = 1
} VSSampleType;
// The +10 is so people won't be using the constants interchangably "by accident"
typedef enum VSPresetFormat {
pfNone = 0,
pfGray8 = cmGray + 10,
pfGray16,
pfGrayH,
pfGrayS,
pfYUV420P8 = cmYUV + 10,
pfYUV422P8,
pfYUV444P8,
pfYUV410P8,
pfYUV411P8,
pfYUV440P8,
pfYUV420P9,
pfYUV422P9,
pfYUV444P9,
pfYUV420P10,
pfYUV422P10,
pfYUV444P10,
pfYUV420P16,
pfYUV422P16,
pfYUV444P16,
pfYUV444PH,
pfYUV444PS,
pfRGB24 = cmRGB + 10,
pfRGB27,
pfRGB30,
pfRGB48,
pfRGBH,
pfRGBS,
// special for compatibility, if you implement these in any filter I'll personally kill you
// I'll also change their ids around to break your stuff regularly
pfCompatBGR32 = cmCompat + 10,
pfCompatYUY2
} VSPresetFormat;
typedef enum VSFilterMode {
fmParallel = 100, // completely parallel execution
fmParallelRequests = 200, // for filters that are serial in nature but can request one or more frames they need in advance
fmUnordered = 300, // for filters that modify their internal state every request
fmSerial = 400 // for source filters and compatibility with other filtering architectures
} VSFilterMode;
typedef struct VSFormat {
char name[32];
int id;
int colorFamily; // see VSColorFamily
int sampleType; // see VSSampleType
int bitsPerSample; // number of significant bits
int bytesPerSample; // actual storage is always in a power of 2 and the smallest possible that can fit the number of bits used per sample
int subSamplingW; // log2 subsampling factor, applied to second and third plane
int subSamplingH;
int numPlanes; // implicit from colorFamily
} VSFormat;
typedef enum VSNodeFlags {
nfNoCache = 1,
} VSNodeFlags;
typedef enum VSPropTypes {
ptUnset = 'u',
ptInt = 'i',
ptFloat = 'f',
ptData = 's',
ptNode = 'c',
ptFrame = 'v',
ptFunction = 'm'
} VSPropTypes;
typedef enum VSGetPropErrors {
peUnset = 1,
peType = 2,
peIndex = 4
} VSGetPropErrors;
typedef enum VSPropAppendMode {
paReplace = 0,
paAppend = 1,
paTouch = 2
} VSPropAppendMode;
typedef struct VSCoreInfo {
const char *versionString;
int core;
int api;
int numThreads;
int64_t maxFramebufferSize;
int64_t usedFramebufferSize;
} VSCoreInfo;
typedef struct VSVideoInfo {
const VSFormat *format;
int64_t fpsNum;
int64_t fpsDen;
int width;
int height;
int numFrames;
int flags;
} VSVideoInfo;
typedef enum VSActivationReason {
arInitial = 0,
arFrameReady = 1,
arAllFramesReady = 2,
arError = -1
} VSActivationReason;
typedef enum VSMessageType {
mtDebug = 0,
mtWarning = 1,
mtCritical = 2,
mtFatal
} VSMessageType;
// core function typedefs
typedef VSCore *(VS_CC *VSCreateCore)(int threads);
typedef void (VS_CC *VSFreeCore)(VSCore *core);
typedef const VSCoreInfo *(VS_CC *VSGetCoreInfo)(VSCore *core);
// function/filter typedefs
typedef void (VS_CC *VSPublicFunction)(const VSMap *in, VSMap *out, void *userData, VSCore *core, const VSAPI *vsapi);
typedef void (VS_CC *VSFreeFuncData)(void *userData);
typedef void (VS_CC *VSFilterInit)(VSMap *in, VSMap *out, void **instanceData, VSNode *node, VSCore *core, const VSAPI *vsapi);
typedef const VSFrameRef *(VS_CC *VSFilterGetFrame)(int n, int activationReason, void **instanceData, void **frameData, VSFrameContext *frameCtx, VSCore *core, const VSAPI *vsapi);
typedef int (VS_CC *VSGetOutputIndex)(VSFrameContext *frameCtx);
typedef void (VS_CC *VSFilterFree)(void *instanceData, VSCore *core, const VSAPI *vsapi);
typedef void (VS_CC *VSRegisterFunction)(const char *name, const char *args, VSPublicFunction argsFunc, void *functionData, VSPlugin *plugin);
typedef void (VS_CC *VSCreateFilter)(const VSMap *in, VSMap *out, const char *name, VSFilterInit init, VSFilterGetFrame getFrame, VSFilterFree free, int filterMode, int flags, void *instanceData, VSCore *core);
typedef VSMap *(VS_CC *VSInvoke)(VSPlugin *plugin, const char *name, const VSMap *args);
typedef void (VS_CC *VSSetError)(VSMap *map, const char *errorMessage);
typedef const char *(VS_CC *VSGetError)(const VSMap *map);
typedef void (VS_CC *VSSetFilterError)(const char *errorMessage, VSFrameContext *frameCtx);
typedef const VSFormat *(VS_CC *VSGetFormatPreset)(int id, VSCore *core);
typedef const VSFormat *(VS_CC *VSRegisterFormat)(int colorFamily, int sampleType, int bitsPerSample, int subSamplingW, int subSamplingH, VSCore *core);
// frame and clip handling
typedef void (VS_CC *VSFrameDoneCallback)(void *userData, const VSFrameRef *f, int n, VSNodeRef *, const char *errorMsg);
typedef void (VS_CC *VSGetFrameAsync)(int n, VSNodeRef *node, VSFrameDoneCallback callback, void *userData);
typedef const VSFrameRef *(VS_CC *VSGetFrame)(int n, VSNodeRef *node, char *errorMsg, int bufSize);
typedef void (VS_CC *VSRequestFrameFilter)(int n, VSNodeRef *node, VSFrameContext *frameCtx);
typedef const VSFrameRef *(VS_CC *VSGetFrameFilter)(int n, VSNodeRef *node, VSFrameContext *frameCtx);
typedef const VSFrameRef *(VS_CC *VSCloneFrameRef)(const VSFrameRef *f);
typedef VSNodeRef *(VS_CC *VSCloneNodeRef)(VSNodeRef *node);
typedef VSFuncRef *(VS_CC *VSCloneFuncRef)(VSFuncRef *f);
typedef void (VS_CC *VSFreeFrame)(const VSFrameRef *f);
typedef void (VS_CC *VSFreeNode)(VSNodeRef *node);
typedef void (VS_CC *VSFreeFunc)(VSFuncRef *f);
typedef VSFrameRef *(VS_CC *VSNewVideoFrame)(const VSFormat *format, int width, int height, const VSFrameRef *propSrc, VSCore *core);
typedef VSFrameRef *(VS_CC *VSNewVideoFrame2)(const VSFormat *format, int width, int height, const VSFrameRef **planeSrc, const int *planes, const VSFrameRef *propSrc, VSCore *core);
typedef VSFrameRef *(VS_CC *VSCopyFrame)(const VSFrameRef *f, VSCore *core);
typedef void (VS_CC *VSCopyFrameProps)(const VSFrameRef *src, VSFrameRef *dst, VSCore *core);
typedef int (VS_CC *VSGetStride)(const VSFrameRef *f, int plane);
typedef const uint8_t *(VS_CC *VSGetReadPtr)(const VSFrameRef *f, int plane);
typedef uint8_t *(VS_CC *VSGetWritePtr)(VSFrameRef *f, int plane);
// property access
typedef const VSVideoInfo *(VS_CC *VSGetVideoInfo)(VSNodeRef *node);
typedef void (VS_CC *VSSetVideoInfo)(const VSVideoInfo *vi, int numOutputs, VSNode *node);
typedef const VSFormat *(VS_CC *VSGetFrameFormat)(const VSFrameRef *f);
typedef int (VS_CC *VSGetFrameWidth)(const VSFrameRef *f, int plane);
typedef int (VS_CC *VSGetFrameHeight)(const VSFrameRef *f, int plane);
typedef const VSMap *(VS_CC *VSGetFramePropsRO)(const VSFrameRef *f);
typedef VSMap *(VS_CC *VSGetFramePropsRW)(VSFrameRef *f);
typedef int (VS_CC *VSPropNumKeys)(const VSMap *map);
typedef const char *(VS_CC *VSPropGetKey)(const VSMap *map, int index);
typedef int (VS_CC *VSPropNumElements)(const VSMap *map, const char *key);
typedef char(VS_CC *VSPropGetType)(const VSMap *map, const char *key);
typedef VSMap *(VS_CC *VSCreateMap)(void);
typedef void (VS_CC *VSFreeMap)(VSMap *map);
typedef void (VS_CC *VSClearMap)(VSMap *map);
typedef int64_t (VS_CC *VSPropGetInt)(const VSMap *map, const char *key, int index, int *error);
typedef double(VS_CC *VSPropGetFloat)(const VSMap *map, const char *key, int index, int *error);
typedef const char *(VS_CC *VSPropGetData)(const VSMap *map, const char *key, int index, int *error);
typedef int (VS_CC *VSPropGetDataSize)(const VSMap *map, const char *key, int index, int *error);
typedef VSNodeRef *(VS_CC *VSPropGetNode)(const VSMap *map, const char *key, int index, int *error);
typedef const VSFrameRef *(VS_CC *VSPropGetFrame)(const VSMap *map, const char *key, int index, int *error);
typedef VSFuncRef *(VS_CC *VSPropGetFunc)(const VSMap *map, const char *key, int index, int *error);
typedef int (VS_CC *VSPropDeleteKey)(VSMap *map, const char *key);
typedef int (VS_CC *VSPropSetInt)(VSMap *map, const char *key, int64_t i, int append);
typedef int (VS_CC *VSPropSetFloat)(VSMap *map, const char *key, double d, int append);
typedef int (VS_CC *VSPropSetData)(VSMap *map, const char *key, const char *data, int size, int append);
typedef int (VS_CC *VSPropSetNode)(VSMap *map, const char *key, VSNodeRef *node, int append);
typedef int (VS_CC *VSPropSetFrame)(VSMap *map, const char *key, const VSFrameRef *f, int append);
typedef int (VS_CC *VSPropSetFunc)(VSMap *map, const char *key, VSFuncRef *func, int append);
// mixed
typedef void (VS_CC *VSConfigPlugin)(const char *identifier, const char *defaultNamespace, const char *name, int apiVersion, int readonly, VSPlugin *plugin);
typedef void (VS_CC *VSInitPlugin)(VSConfigPlugin configFunc, VSRegisterFunction registerFunc, VSPlugin *plugin);
typedef VSPlugin *(VS_CC *VSGetPluginById)(const char *identifier, VSCore *core);
typedef VSPlugin *(VS_CC *VSGetPluginByNs)(const char *ns, VSCore *core);
typedef VSMap *(VS_CC *VSGetPlugins)(VSCore *core);
typedef VSMap *(VS_CC *VSGetFunctions)(VSPlugin *plugin);
typedef void (VS_CC *VSCallFunc)(VSFuncRef *func, const VSMap *in, VSMap *out, VSCore *core, const VSAPI *vsapi);
typedef VSFuncRef *(VS_CC *VSCreateFunc)(VSPublicFunction func, void *userData, VSFreeFuncData free);
typedef void (VS_CC *VSQueryCompletedFrame)(VSNodeRef **node, int *n, VSFrameContext *frameCtx);
typedef void (VS_CC *VSReleaseFrameEarly)(VSNodeRef *node, int n, VSFrameContext *frameCtx);
typedef int64_t (VS_CC *VSSetMaxCacheSize)(int64_t bytes, VSCore *core);
typedef void (VS_CC *VSMessageHandler)(int msgType, const char *msg, void *userData);
typedef void (VS_CC *VSSetMessageHandler)(VSMessageHandler handler, void *userData);
struct VSAPI {
VSCreateCore createCore;
VSFreeCore freeCore;
VSGetCoreInfo getCoreInfo;
VSCloneFrameRef cloneFrameRef;
VSCloneNodeRef cloneNodeRef;
VSCloneFuncRef cloneFuncRef;
VSFreeFrame freeFrame;
VSFreeNode freeNode;
VSFreeFunc freeFunc;
VSNewVideoFrame newVideoFrame;
VSCopyFrame copyFrame;
VSCopyFrameProps copyFrameProps;
VSRegisterFunction registerFunction;
VSGetPluginById getPluginById;
VSGetPluginByNs getPluginByNs;
VSGetPlugins getPlugins;
VSGetFunctions getFunctions;
VSCreateFilter createFilter;
VSSetError setError; // use to signal errors outside filter getframe functions
VSGetError getError; // use to query errors, returns 0 if no error
VSSetFilterError setFilterError; // use to signal errors in the filter getframe function
VSInvoke invoke; // may not be used inside a filter's getframe method
VSGetFormatPreset getFormatPreset; //threadsafe
VSRegisterFormat registerFormat; // threadsafe
VSGetFrame getFrame; // do never use inside a filter's getframe function, for external applications using the core as a library or for requesting frames in a filter constructor
VSGetFrameAsync getFrameAsync; // do never use inside a filter's getframe function, for external applications using the core as a library or for requesting frames in a filter constructor
VSGetFrameFilter getFrameFilter; // only use inside a filter's getframe function
VSRequestFrameFilter requestFrameFilter; // only use inside a filter's getframe function
VSQueryCompletedFrame queryCompletedFrame; // only use inside a filter's getframe function
VSReleaseFrameEarly releaseFrameEarly; // only use inside a filter's getframe function
VSGetStride getStride;
VSGetReadPtr getReadPtr;
VSGetWritePtr getWritePtr;
VSCreateFunc createFunc;
VSCallFunc callFunc;
//property access functions
VSCreateMap createMap;
VSFreeMap freeMap;
VSClearMap clearMap;
VSGetVideoInfo getVideoInfo;
VSSetVideoInfo setVideoInfo;
VSGetFrameFormat getFrameFormat;
VSGetFrameWidth getFrameWidth;
VSGetFrameHeight getFrameHeight;
VSGetFramePropsRO getFramePropsRO;
VSGetFramePropsRW getFramePropsRW;
VSPropNumKeys propNumKeys;
VSPropGetKey propGetKey;
VSPropNumElements propNumElements;
VSPropGetType propGetType;
VSPropGetInt propGetInt;
VSPropGetFloat propGetFloat;
VSPropGetData propGetData;
VSPropGetDataSize propGetDataSize;
VSPropGetNode propGetNode;
VSPropGetFrame propGetFrame;
VSPropGetFunc propGetFunc;
VSPropDeleteKey propDeleteKey;
VSPropSetInt propSetInt;
VSPropSetFloat propSetFloat;
VSPropSetData propSetData;
VSPropSetNode propSetNode;
VSPropSetFrame propSetFrame;
VSPropSetFunc propSetFunc;
VSSetMaxCacheSize setMaxCacheSize;
VSGetOutputIndex getOutputIndex;
VSNewVideoFrame2 newVideoFrame2;
VSSetMessageHandler setMessageHandler;
};
VS_API(const VSAPI *) getVapourSynthAPI(int version);
#endif // VAPOURSYNTH_H