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socket.go
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socket.go
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// Copyright 2018 The go-zeromq Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package zmq4
import (
"context"
"errors"
"fmt"
"log"
"net"
"os"
"sort"
"strings"
"sync"
"time"
)
const (
defaultRetry = 250 * time.Millisecond
defaultTimeout = 5 * time.Minute
defaultMaxRetries = 10
)
var (
errInvalidAddress = errors.New("zmq4: invalid address")
ErrBadProperty = errors.New("zmq4: bad property")
)
// socket implements the ZeroMQ socket interface
type socket struct {
ep string // socket end-point
typ SocketType
id SocketIdentity
retry time.Duration
maxRetries int
sec Security
log *log.Logger
subTopics func() []string
autoReconnect bool
timeout time.Duration
mu sync.RWMutex
conns []*Conn // ZMTP connections
r rpool
w wpool
props map[string]interface{} // properties of this socket
ctx context.Context // life-line of socket
cancel context.CancelFunc
listener net.Listener
dialer net.Dialer
closedConns []*Conn
reaperCond *sync.Cond
reaperStarted bool
}
func newDefaultSocket(ctx context.Context, sockType SocketType) *socket {
if ctx == nil {
ctx = context.Background()
}
ctx, cancel := context.WithCancel(ctx)
return &socket{
typ: sockType,
retry: defaultRetry,
maxRetries: defaultMaxRetries,
timeout: defaultTimeout,
sec: nullSecurity{},
conns: nil,
r: newQReader(ctx),
w: newMWriter(ctx),
props: make(map[string]interface{}),
ctx: ctx,
cancel: cancel,
dialer: net.Dialer{Timeout: defaultTimeout},
reaperCond: sync.NewCond(&sync.Mutex{}),
}
}
func newSocket(ctx context.Context, sockType SocketType, opts ...Option) *socket {
sck := newDefaultSocket(ctx, sockType)
for _, opt := range opts {
opt(sck)
}
if len(sck.id) == 0 {
sck.id = SocketIdentity(newUUID())
}
if sck.log == nil {
sck.log = log.New(os.Stderr, "zmq4: ", 0)
}
return sck
}
func (sck *socket) topics() []string {
var (
keys = make(map[string]struct{})
topics []string
)
sck.mu.RLock()
for _, con := range sck.conns {
con.mu.RLock()
for topic := range con.topics {
if _, dup := keys[topic]; dup {
continue
}
keys[topic] = struct{}{}
topics = append(topics, topic)
}
con.mu.RUnlock()
}
sck.mu.RUnlock()
sort.Strings(topics)
return topics
}
// Close closes the open Socket
func (sck *socket) Close() error {
// The Lock around Signal ensures the connReaper is running
// and is in sck.reaperCond.Wait()
sck.reaperCond.L.Lock()
sck.cancel()
sck.reaperCond.Signal()
sck.reaperCond.L.Unlock()
if sck.listener != nil {
defer sck.listener.Close()
}
sck.mu.RLock()
defer sck.mu.RUnlock()
var err error
for _, conn := range sck.conns {
e := conn.Close()
if e != nil && err == nil {
err = e
}
}
// Remove the unix socket file if created by net.Listen
if sck.listener != nil && strings.HasPrefix(sck.ep, "ipc://") {
os.Remove(sck.ep[len("ipc://"):])
}
return err
}
// Send puts the message on the outbound send queue.
// Send blocks until the message can be queued or the send deadline expires.
func (sck *socket) Send(msg Msg) error {
ctx, cancel := context.WithTimeout(sck.ctx, sck.Timeout())
defer cancel()
return sck.w.write(ctx, msg)
}
// SendMulti puts the message on the outbound send queue.
// SendMulti blocks until the message can be queued or the send deadline expires.
// The message will be sent as a multipart message.
func (sck *socket) SendMulti(msg Msg) error {
msg.multipart = true
ctx, cancel := context.WithTimeout(sck.ctx, sck.Timeout())
defer cancel()
return sck.w.write(ctx, msg)
}
// Recv receives a complete message.
func (sck *socket) Recv() (Msg, error) {
ctx, cancel := context.WithCancel(sck.ctx)
defer cancel()
var msg Msg
err := sck.r.read(ctx, &msg)
return msg, err
}
// Listen connects a local endpoint to the Socket.
func (sck *socket) Listen(endpoint string) error {
sck.ep = endpoint
network, addr, err := splitAddr(endpoint)
if err != nil {
return err
}
trans, ok := drivers.get(network)
if !ok {
return UnknownTransportError{Name: network}
}
l, err := trans.Listen(sck.ctx, addr)
if err != nil {
return fmt.Errorf("zmq4: could not listen to %q: %w", endpoint, err)
}
sck.listener = l
go sck.accept()
if !sck.reaperStarted {
sck.reaperCond.L.Lock()
go sck.connReaper()
sck.reaperStarted = true
}
return nil
}
func (sck *socket) accept() {
ctx, cancel := context.WithCancel(sck.ctx)
defer cancel()
for {
select {
case <-ctx.Done():
return
default:
conn, err := sck.listener.Accept()
if err != nil {
// FIXME(sbinet): maybe bubble up this error to application code?
//sck.log.Printf("error accepting connection from %q: %+v", sck.ep, err)
continue
}
zconn, err := Open(conn, sck.sec, sck.typ, sck.id, true, sck.scheduleRmConn)
if err != nil {
// FIXME(sbinet): maybe bubble up this error to application code?
sck.log.Printf("could not open a ZMTP connection with %q: %+v", sck.ep, err)
continue
}
sck.addConn(zconn)
}
}
}
// Dial connects a remote endpoint to the Socket.
func (sck *socket) Dial(endpoint string) error {
sck.ep = endpoint
network, addr, err := splitAddr(endpoint)
if err != nil {
return err
}
var (
conn net.Conn
trans, ok = drivers.get(network)
retries = 0
)
if !ok {
return UnknownTransportError{Name: network}
}
connect:
conn, err = trans.Dial(sck.ctx, &sck.dialer, addr)
if err != nil {
// retry if retry count is lower than maximum retry count and context has not been canceled
if (sck.maxRetries == -1 || retries < sck.maxRetries) && sck.ctx.Err() == nil {
retries++
time.Sleep(sck.retry)
goto connect
}
return fmt.Errorf("zmq4: could not dial to %q (retry=%v): %w", endpoint, sck.retry, err)
}
if conn == nil {
return fmt.Errorf("zmq4: got a nil dial-conn to %q", endpoint)
}
zconn, err := Open(conn, sck.sec, sck.typ, sck.id, false, sck.scheduleRmConn)
if err != nil {
return fmt.Errorf("zmq4: could not open a ZMTP connection: %w", err)
}
if zconn == nil {
return fmt.Errorf("zmq4: got a nil ZMTP connection to %q", endpoint)
}
if !sck.reaperStarted {
sck.reaperCond.L.Lock()
go sck.connReaper()
sck.reaperStarted = true
}
sck.addConn(zconn)
return nil
}
func (sck *socket) addConn(c *Conn) {
sck.mu.Lock()
defer sck.mu.Unlock()
sck.conns = append(sck.conns, c)
if len(c.Peer.Meta[sysSockID]) == 0 {
switch c.typ {
case Router: // TODO: STREAM type when implemented
// if empty Identity metadata is received from some client
// need to assign an uuid such that router socket can reply to the correct client
c.Peer.Meta[sysSockID] = newUUID()
}
}
if sck.w != nil {
sck.w.addConn(c)
}
if sck.r != nil {
sck.r.addConn(c)
}
// resend subscriptions for topics if there are any
if sck.subTopics != nil {
for _, topic := range sck.subTopics() {
_ = sck.Send(NewMsg(append([]byte{1}, topic...)))
}
}
}
func (sck *socket) rmConn(c *Conn) {
sck.mu.Lock()
defer sck.mu.Unlock()
cur := -1
for i := range sck.conns {
if sck.conns[i] == c {
cur = i
break
}
}
if cur == -1 {
return
}
sck.conns = append(sck.conns[:cur], sck.conns[cur+1:]...)
if sck.r != nil {
sck.r.rmConn(c)
}
if sck.w != nil {
sck.w.rmConn(c)
}
}
func (sck *socket) scheduleRmConn(c *Conn) {
sck.reaperCond.L.Lock()
sck.closedConns = append(sck.closedConns, c)
sck.reaperCond.Signal()
sck.reaperCond.L.Unlock()
if sck.autoReconnect {
sck.Dial(sck.ep)
}
}
// Type returns the type of this Socket (PUB, SUB, ...)
func (sck *socket) Type() SocketType {
return sck.typ
}
// Addr returns the listener's address.
// Addr returns nil if the socket isn't a listener.
func (sck *socket) Addr() net.Addr {
if sck.listener == nil {
return nil
}
return sck.listener.Addr()
}
// GetOption is used to retrieve an option for a socket.
func (sck *socket) GetOption(name string) (interface{}, error) {
v, ok := sck.props[name]
if !ok {
return nil, ErrBadProperty
}
return v, nil
}
// SetOption is used to set an option for a socket.
func (sck *socket) SetOption(name string, value interface{}) error {
// FIXME(sbinet) different socket types support different options.
sck.props[name] = value
return nil
}
func (sck *socket) Timeout() time.Duration {
return sck.timeout
}
func (sck *socket) connReaper() {
// We are not locking here sck.reaperCond.L.Lock()
// as it should be locked prior starting connReaper as goroutine
// That would ensure that sck.reaperCond.Signal()
// would be delivered only when reaper goroutine is really started
// and is in sck.reaperCond.Wait()
defer sck.reaperCond.L.Unlock()
for {
for len(sck.closedConns) == 0 && sck.ctx.Err() == nil {
sck.reaperCond.Wait()
}
if sck.ctx.Err() != nil {
return
}
// Clone the known closed connections to avoid data race
// and remove those under reaper unlocked.
// That should fix the deadlock reported in #149.
cc := append([]*Conn{}, sck.closedConns...) // clone
sck.closedConns = sck.closedConns[:0]
sck.reaperCond.L.Unlock()
for _, c := range cc {
sck.rmConn(c)
}
sck.reaperCond.L.Lock()
}
}
var (
_ Socket = (*socket)(nil)
)