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HUD.tscn
45 lines (30 loc) · 1.09 KB
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HUD.tscn
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[gd_scene load_steps=3 format=2]
[ext_resource path="res://HUD.gd" type="Script" id=1]
[ext_resource path="res://images/power-level-empty.png" type="Texture" id=2]
[node name="HUD" type="CanvasLayer"]
layer = 1
offset = Vector2( 0, 0 )
rotation = 0.0
scale = Vector2( 1, 1 )
transform = Transform2D( 1, 0, 0, 1, 0, 0 )
script = ExtResource( 1 )
[node name="Sprite0" type="Sprite" parent="." index="0"]
position = Vector2( 20, 595 )
texture = ExtResource( 2 )
_sections_unfolded = [ "Transform" ]
[node name="Sprite1" type="Sprite" parent="." index="1"]
position = Vector2( 40, 595 )
texture = ExtResource( 2 )
_sections_unfolded = [ "Transform" ]
[node name="Sprite2" type="Sprite" parent="." index="2"]
position = Vector2( 60, 595 )
texture = ExtResource( 2 )
_sections_unfolded = [ "Transform" ]
[node name="Sprite3" type="Sprite" parent="." index="3"]
position = Vector2( 80, 595 )
texture = ExtResource( 2 )
_sections_unfolded = [ "Transform" ]
[node name="Sprite4" type="Sprite" parent="." index="4"]
position = Vector2( 100, 595 )
texture = ExtResource( 2 )
_sections_unfolded = [ "Transform" ]