Missing layers when importing .tmx in utiLITI #739
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022). <?xml version="1.0" encoding="UTF-8"?>
<map version="1.4" tiledversion="1.4.3" orientation="orthogonal" renderorder="right-down" width="50" height="50" tilewidth="32" tileheight="32" infinite="0" nextlayerid="3" nextobjectid="1">
<tileset firstgid="1" source="terrain.tsx"/>
<layer id="1" name="Surface" width="50" height="50">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAACu3VuwoCMRBG4Sx4AV0btfAGuuLl/d/Qf8HBJQyJ5QRO8VVp5pCE6VJKHcJaSy8b52wuC1kGmLPW8JCjnJzzrezkErznIOdCx1VuMvv27APM7HnKqtCR9wwBZi7dydhxT/4faYV1WEs/0VLX9G3lSm8torHl5fS01pH3mHeAmfBj+9xE3YM1ts9N1D1YY/vPDAFmAgAAAAAAAAAAAPC/D9qCIZwQJwAA
</data>
</layer>
<layer id="2" name="Objects" width="50" height="50">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAACu3SsQnAMBADQI3zC3j/1YKLNOkMAfvN3QSSUAJAF7U7wE/G7gAflTu2nbtW7ujzdjjtK6tG+ncAAAAAAAAA6OQBoJzRNhAnAAA=
</data>
</layer>
</map>````
Though i see that the game.litidata mentions the layers:
`~~```~~...
<maps>
<map version="1.4" tiledversion="1.4.3" orientation="orthogonal" renderorder="right-down" width="50" height="50" tilewidth="32" tileheight="32" infinite="0" nextlayerid="3" nextobjectid="1" name="testworld2">
<tileset firstgid="1" source="terrain.tsx"/>
<layer id="1" name="Surface" width="50" height="50">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAACu3VuwoCMRBG4Sx4AV0btfAGuuLl/d/Qf8HBJQyJ5QRO8VVp5pCE6VJKHcJaSy8b52wuC1kGmLPW8JCjnJzzrezkErznIOdCx1VuMvv27APM7HnKqtCR9wwBZi7dydhxT/4faYV1WEs/0VLX9G3lSm8torHl5fS01pH3mHeAmfBj+9xE3YM1ts9N1D1YY/vPDAFmAgAAAAAAAAAAAPC/D9qCIZwQJwAA
</data>
</layer>
<layer id="2" name="Objects" width="50" height="50">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAACu3SsQnAMBADQI3zC3j/1YKLNOkMAfvN3QSSUAJAF7U7wE/G7gAflTu2nbtW7ujzdjjtK6tG+ncAAAAAAAAA6OQBoJzRNhAnAAA=
</data>
</layer>
<objectgroup id="0" name="default" visible="1"/>
</map>
</maps>
... Other question, as I inspect the game.litidata. The source paths, like "terrain.tsx". Do the need to include the folder "maps". As when I save it, it seems to not include them.
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022). |
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022). <?xml version="1.0" encoding="UTF-8"?>
<map version="1.4" tiledversion="1.4.3" orientation="orthogonal" renderorder="right-down" width="50" height="50" tilewidth="32" tileheight="32" infinite="0" nextlayerid="3" nextobjectid="1">
<editorsettings>
<export target="testworld2.csv" format="csv"/>
</editorsettings>
<tileset firstgid="1" source="terrain.tsx"/>
<layer id="1" name="Surface" width="50" height="50">
<data encoding="csv">
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</data>
</layer>
</map> |
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022). |
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022). <?xml version="1.0" encoding="UTF-8"?>
<tileset firstgid="0" name="terrain" tilewidth="32" tileheight="32" tilecount="39" columns="13">
<image source="terrain.png" width="416" height="96"/>
</tileset> and my pixels (terrain.png) |
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022).
Posted: 2020-11-29 17:17:32
User: Tomato [] (age: 701 days 🙌; posts: 4)
I was creating a basic map in Tiled in which I have two layers: "Surface" and "Objects"
[upl-image-preview url=https://forum.litiengine.com/assets/files/2020-11-29/1606670124-157942-image.png]
When the saved .tmx is imported in utiLITI it seems I only see the first layer "Surface", though the name is gone as well.
[upl-image-preview url=https://forum.litiengine.com/assets/files/2020-11-29/1606670163-918038-image.png]
Is this something that is not supported in utiLITI or is there something wrong? Or Am I doing/assuming something wrong?
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