diff --git a/scene_capture_texture.lua b/scene_capture_texture.lua index c1904d1..6d997ef 100644 --- a/scene_capture_texture.lua +++ b/scene_capture_texture.lua @@ -5,7 +5,7 @@ hg.InputInit() hg.WindowSystemInit() res_x, res_y, tex_size = 1024, 1024, 1024 -win = hg.RenderInit('Scene Capture Texture', res_x, res_y, hg.RF_VSync | hg.RF_MSAA4X) +win = hg.RenderInit('Scene Capture Texture - Press SpaceBar to capture', res_x, res_y, hg.RF_VSync | hg.RF_MSAA4X) -- Link precompiled assets folder to the project hg.AddAssetsFolder("resources_compiled") @@ -79,4 +79,3 @@ end hg.RenderShutdown() hg.DestroyWindow(win) - diff --git a/scene_capture_texture.py b/scene_capture_texture.py index 58425c7..f87bb09 100644 --- a/scene_capture_texture.py +++ b/scene_capture_texture.py @@ -9,7 +9,7 @@ hg.WindowSystemInit() res_x, res_y, tex_size = 1024, 1024, 1024 -win = hg.RenderInit('Scene Capture Texture', res_x, res_y, hg.RF_VSync | hg.RF_MSAA4X) +win = hg.RenderInit('Scene Capture Texture - Press SpaceBar to capture', res_x, res_y, hg.RF_VSync | hg.RF_MSAA4X) #Link precompiled assets folder to the project