From 93ae0c0a17b7eabb79736c333354650594aa3e38 Mon Sep 17 00:00:00 2001 From: astrofra Date: Tue, 15 Aug 2023 07:56:06 +0200 Subject: [PATCH] Lua version of the DOF sample. --- scene_dof.lua | 57 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 57 insertions(+) create mode 100644 scene_dof.lua diff --git a/scene_dof.lua b/scene_dof.lua new file mode 100644 index 0000000..4e4b16a --- /dev/null +++ b/scene_dof.lua @@ -0,0 +1,57 @@ +-- Toyota 2JZ-GTE Engine model by Serhii Denysenko (CGTrader: serhiidenysenko8256) +-- URL : https://www.cgtrader.com/3d-models/vehicle/part/toyota-2jz-gte-engine-2932b715-2f42-4ecd-93ce-df9507c67ce8 + +hg = require("harfang") +math.randomseed(os.time()) + +hg.InputInit() +hg.WindowSystemInit() + +res_x, res_y = 1280, 720 +win = hg.RenderInit('AAA Scene', res_x, res_y, hg.RF_VSync | hg.RF_MSAA4X) + +pipeline = hg.CreateForwardPipeline() +res = hg.PipelineResources() + +hg.AddAssetsFolder("resources_compiled") + +-- load scene +scene = hg.Scene() +hg.LoadSceneFromAssets("car_engine/engine.scn", scene, res, hg.GetForwardPipelineInfo()) + +-- AAA pipeline +pipeline_aaa_config = hg.ForwardPipelineAAAConfig() +pipeline_aaa = hg.CreateForwardPipelineAAAFromAssets("core", pipeline_aaa_config, hg.BR_Equal, hg.BR_Equal) +pipeline_aaa_config.sample_count = 1 +target_dof_focus_point = 3.5 +target_dof_focus_length = 2.0 +pipeline_aaa_config.dof_focus_point = target_dof_focus_point -- Distance to the focus point (in meters) +pipeline_aaa_config.dof_focus_length = target_dof_focus_length -- Depth of field (in meters); smaller values result in a narrower focused area. + +-- main loop +frame = 0 + +while not hg.ReadKeyboard():Key(hg.K_Escape) and hg.IsWindowOpen(win) do + dt = hg.TickClock() + + trs = scene:GetNode('engine_master'):GetTransform() + trs:SetRot(trs:GetRot() + hg.Vec3(0, hg.Deg(15) * hg.time_to_sec_f(dt), 0)) + + -- change DOF randomly + if frame % 250 == 0 then + target_dof_focus_point = math.random() + 2.5 -- random value between 2.5 and 3.5 + target_dof_focus_length = math.random() * 1.5 + 0.5 -- random value between 0.5 and 2.0 + end + + pipeline_aaa_config.dof_focus_point = hg.Lerp(pipeline_aaa_config.dof_focus_point, target_dof_focus_point, 0.1) + pipeline_aaa_config.dof_focus_length = hg.Lerp(pipeline_aaa_config.dof_focus_length, target_dof_focus_length, 0.1) + + scene:Update(dt) + hg.SubmitSceneToPipeline(0, scene, hg.IntRect(0, 0, res_x, res_y), true, pipeline, res, pipeline_aaa, pipeline_aaa_config, frame) + + frame = hg.Frame() + hg.UpdateWindow(win) +end + +hg.RenderShutdown() +hg.DestroyWindow(win)