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Register runtime as dependency if found #48
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One process question and two style nits
inc/namespace.php
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// Track registered handles so we can enqueue the correct assets later. | ||
$handles = []; | ||
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if ( is_css( $asset_uri ) ) { | ||
// Don't set runtime JS as dependency of a CSS file. |
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Could we call is_css( $asset_uri )
again up above, and use that as the condition for looking up the runtime, instead of having to undo it later? Something like,
if ( $runtime && ! is_css( $asset_uri ) ) {
Co-authored-by: K Adam White <[email protected]>
Co-authored-by: K Adam White <[email protected]>
Feedback addressed. |
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Thanks @mattheu !
Can we add this to the changelog? We'll need to document this magic somewhere too but the docs generally are a bit bare rn
@@ -106,11 +106,25 @@ function register_asset( string $manifest_path, string $target_asset, array $opt | |||
// Use the requested asset as the asset handle if no handle was provided. | |||
$asset_handle = $options['handle'] ?? $target_asset; | |||
$asset_version = Manifest\get_version( $asset_uri, $manifest_path ); | |||
$is_asset_css = is_css( $asset_uri ); // Note returns false for the CSS dev JS fallback. | |||
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It's a small thing, but the double-spacing here is breaking linting.
Something we have faced when updating
@humanmade/webpack-helpers
to Webpack v5 is that hot reloading does not work correctly when you have multiple JS files emitted by a single webpack configuration and loaded on a page at the same time.The issue is caused by the fact that each file emitted has the webpack runtime included. The fix for this is to split that into a separate file by setting
optimization: { runtimeChunk: 'single' }
in your webpack dev config. This spits out a new JS fileruntime.js
that needs to be loaded once per page.What does this PR do? It detects if
runtime.js
is present in the manifest, and if so it registers that script and sets it as a dependency of the asset being loaded. This ensures it is always loaded, but only once, on the page