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prim.cpp
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prim.cpp
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#include<bits/stdc++.h>
using namespace std;
# define INF 0x3f3f3f3f
typedef pair<int, int> iPair;
class Graph
{
int V;
list<iPair> *adj;
public:
Graph(int V);
void addEdge(int u, int v, int w);
void shortestPath(int s);
};
Graph::Graph(int V)
{
this->V = V;
adj = new list<iPair> [V];
}
void Graph::addEdge(int u, int v, int w)
{
adj[u].push_back(make_pair(v, w));
adj[v].push_back(make_pair(u, w));
}
// Prints shortest paths from src to all other vertices
void Graph::shortestPath(int src)
{
priority_queue< iPair, vector <iPair> , greater<iPair> > pq;
vector<int> dist(V, INF);
vector<int> parent(V, -1);
vector<bool> inMST(V, false);
pq.push(make_pair(0, src));
dist[src] = 0;
while (!pq.empty())
{
int u = pq.top().second;
pq.pop();
inMST[u] = true;
list< pair<int, int> >::iterator i;
for (i = adj[u].begin(); i != adj[u].end(); ++i)
{
int v = (*i).first;
int weight = (*i).second;
if (dist[v] > weight && inMST[v] == false)
{
dist[v] = weight;
parent[v] = u;
pq.push(make_pair(dist[v], v));
}
}
}
printf("Vertex Parents from Source\n");
for (int i = 1; i < V; ++i)
printf("%d - %d\n",parent[i],i);
}
int main()
{
int V = 9;
Graph g(V);
g.addEdge(0, 1, 4);
g.addEdge(0, 7, 8);
g.addEdge(1, 2, 8);
g.addEdge(1, 7, 11);
g.addEdge(2, 3, 7);
g.addEdge(2, 8, 2);
g.addEdge(2, 5, 4);
g.addEdge(3, 4, 9);
g.addEdge(3, 5, 14);
g.addEdge(4, 5, 10);
g.addEdge(5, 6, 2);
g.addEdge(6, 7, 1);
g.addEdge(6, 8, 6);
g.addEdge(7, 8, 7);
g.shortestPath(0);
return 0;
}