diff --git a/src/vulkan-renderer/gltf2/gltf2_model.cpp b/src/vulkan-renderer/gltf2/gltf2_model.cpp index 1c966dfe1..707be33bf 100644 --- a/src/vulkan-renderer/gltf2/gltf2_model.cpp +++ b/src/vulkan-renderer/gltf2/gltf2_model.cpp @@ -17,7 +17,7 @@ Model::Model(const wrapper::Device &device, const tinygltf::Model &model) : m_de Model::Model(const wrapper::Device &device, const ModelFile &model_file) : Model(device, model_file.model()) {} void Model::load_textures() { - spdlog::debug("Loading {} glTF2 model textures", m_model.images.size()); + spdlog::trace("Loading {} glTF2 model textures", m_model.images.size()); // Preallocate memory for the model images. m_textures.reserve(m_model.images.size()); @@ -70,7 +70,7 @@ void Model::load_textures() { } } - spdlog::debug("Loading {} glTF2 model texture indices", m_model.textures.size()); + spdlog::trace("Loading {} glTF2 model texture indices", m_model.textures.size()); // Preallocate memory for the texture indices. m_texture_indices.reserve(m_model.textures.size()); @@ -81,7 +81,7 @@ void Model::load_textures() { } void Model::load_materials() { - spdlog::debug("Loading {} glTF2 model materials", m_model.materials.size()); + spdlog::trace("Loading {} glTF2 model materials", m_model.materials.size()); // Preallocate memory for the model materials. m_materials.resize(m_model.materials.size()); @@ -269,7 +269,7 @@ void Model::load_node(const tinygltf::Node &start_node, ModelNode *parent, std:: } void Model::load_nodes() { - spdlog::debug("Loading {} glTF2 model scenes", m_model.scenes.size()); + spdlog::trace("Loading {} glTF2 model scenes", m_model.scenes.size()); // Preallocate memory for the model model. m_scenes.resize(m_model.scenes.size());