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.gitignore
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.gitignore
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# Visual Studio user specific files
*.vs/
*.vscode
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
*.ipch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
*.ipa
# These project files can be generated by the engine
*.xcodeproj
*.xcworkspace
*.sln
*.suo
*.opensdf
*.sdf
*.VC.db
*.VC.opendb
*.ignore
*.code-workspace
*.vsconfig
# Precompiled Assets
/SourceArt/**/*.png
/SourceArt/**/*.tga
# Binary Files
/Binaries/*
/Plugins/***/Binaries/*
# Builds
/Build/*
/Package/*
# Whitelist PakBlacklist-<BuildConfiguration>.txt files
!/Build/*/
/Build/*/**
!/Build/*/PakBlacklist*.txt
# Don't ignore icon files in Build
!/Build/**/*.ico
!/Build/**/*.png
# Built data for maps
*_BuiltData.uasset
# Configuration files generated by the Editor
/Saved/*
# Compiled source files for the engine to use
/Intermediate/*
/Plugins/***/Intermediate/*
# Cache files for the editor to use
/DerivedDataCache/*
# Autosaves
*.blend*
!*.blend
*bak*.hip*
*bak*.hda*
*.autosave
*_autosave_*.spp
*.assbin
# Substance Painter Lock Files
*.spp.painter_lock
# Windows Generated Files
ehthumbs.db
Thumbs.db
# Mac Generated Files
.DS_Store
.DS_Store?
.AppleDouble
.LSOverride
._*
# Linux Generated Files
*~
.directory
*.kate-swp
# Vim Generated Files
[._]*.s[a-w][a-z]
[._]s[a-w][a-z]
*.un~
Session.vim
.netrwhist
# Temporary Substance Textures
**/textures/substance
**/substance*tx/
# Stuff i don't like!
Platforms/HoloLens/Config/HoloLensEngine.ini
*Libraries/Substance_Painter/**/README.txt