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debug.c
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debug.c
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/* picoc interactive debugger */
#include "interpreter.h"
#define BREAKPOINT_HASH(p) (((unsigned long)(p)->FileName) ^ (((p)->Line << 16) | ((p)->CharacterPos << 16)))
#ifdef DEBUGGER
/* initialize the debugger by clearing the breakpoint table */
void DebugInit(Picoc *pc)
{
TableInitTable(&pc->BreakpointTable, &pc->BreakpointHashTable[0],
BREAKPOINT_TABLE_SIZE, true);
pc->BreakpointCount = 0;
}
/* free the contents of the breakpoint table */
void DebugCleanup(Picoc *pc)
{
struct TableEntry *Entry;
struct TableEntry *NextEntry;
int Count;
for (Count = 0; Count < pc->BreakpointTable.Size; Count++) {
for (Entry = pc->BreakpointHashTable[Count]; Entry != NULL;
Entry = NextEntry) {
NextEntry = Entry->Next;
HeapFreeMem(pc, Entry);
}
}
}
/* search the table for a breakpoint */
static struct TableEntry *DebugTableSearchBreakpoint(struct ParseState *Parser,
int *AddAt)
{
struct TableEntry *Entry;
Picoc *pc = Parser->pc;
int HashValue = BREAKPOINT_HASH(Parser) % pc->BreakpointTable.Size;
for (Entry = pc->BreakpointHashTable[HashValue];
Entry != NULL; Entry = Entry->Next) {
if (Entry->p.b.FileName == Parser->FileName &&
Entry->p.b.Line == Parser->Line &&
Entry->p.b.CharacterPos == Parser->CharacterPos)
return Entry; /* found */
}
*AddAt = HashValue; /* didn't find it in the chain */
return NULL;
}
/* set a breakpoint in the table */
void DebugSetBreakpoint(struct ParseState *Parser)
{
int AddAt;
struct TableEntry *FoundEntry = DebugTableSearchBreakpoint(Parser, &AddAt);
Picoc *pc = Parser->pc;
if (FoundEntry == NULL) {
/* add it to the table */
struct TableEntry *NewEntry = HeapAllocMem(pc, sizeof(*NewEntry));
if (NewEntry == NULL)
ProgramFailNoParser(pc, "(DebugSetBreakpoint) out of memory");
NewEntry->p.b.FileName = Parser->FileName;
NewEntry->p.b.Line = Parser->Line;
NewEntry->p.b.CharacterPos = Parser->CharacterPos;
NewEntry->Next = pc->BreakpointHashTable[AddAt];
pc->BreakpointHashTable[AddAt] = NewEntry;
pc->BreakpointCount++;
}
}
/* delete a breakpoint from the hash table */
int DebugClearBreakpoint(struct ParseState *Parser)
{
struct TableEntry **EntryPtr;
Picoc *pc = Parser->pc;
int HashValue = BREAKPOINT_HASH(Parser) % pc->BreakpointTable.Size;
for (EntryPtr = &pc->BreakpointHashTable[HashValue];
*EntryPtr != NULL; EntryPtr = &(*EntryPtr)->Next) {
struct TableEntry *DeleteEntry = *EntryPtr;
if (DeleteEntry->p.b.FileName == Parser->FileName &&
DeleteEntry->p.b.Line == Parser->Line &&
DeleteEntry->p.b.CharacterPos == Parser->CharacterPos) {
*EntryPtr = DeleteEntry->Next;
HeapFreeMem(pc, DeleteEntry);
pc->BreakpointCount--;
return true;
}
}
return false;
}
/* before we run a statement, check if there's anything we have to
do with the debugger here */
void DebugCheckStatement(struct ParseState *Parser)
{
int DoBreak = false;
int AddAt;
Picoc *pc = Parser->pc;
/* has the user manually pressed break? */
if (pc->DebugManualBreak) {
PlatformPrintf(pc->CStdOut, "break\n");
DoBreak = true;
pc->DebugManualBreak = false;
}
/* is this a breakpoint location? */
if (Parser->pc->BreakpointCount != 0 &&
DebugTableSearchBreakpoint(Parser, &AddAt) != NULL)
DoBreak = true;
/* handle a break */
if (DoBreak) {
PlatformPrintf(pc->CStdOut, "Handling a break\n");
PicocParseInteractiveNoStartPrompt(pc, false);
}
}
void DebugStep(void)
{
}
#endif /* DEBUGGER */