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PORT_TYPE_VECTOR needs to change to PORT_TYPE_VECTOR _3D #44

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mnumanuyar opened this issue Jul 29, 2024 · 3 comments
Open

PORT_TYPE_VECTOR needs to change to PORT_TYPE_VECTOR _3D #44

mnumanuyar opened this issue Jul 29, 2024 · 3 comments

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@mnumanuyar
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Describe the bug
plugin has depricated types
To Reproduce
Steps to reproduce the behavior:
download plugin

Expected behavior
there should be no error

Screenshots
image
image

Additional context
in godot stable change log it says "Rename PORT_TYPE_VECTOR to PORT_TYPE_VECTOR_3D" but in some scripts in plugin, PORT_TYPE_VECTOR exists. it needs to change

@mnumanuyar
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upon a little search I realised it has been changed, bu in godot old version exist !

@Sythelux
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Thank you for telling us. I hadn't had any time lately to work on this plugin at all. You might want to take a look at alternatives for the meantime:

https://godotengine.org/asset-library/asset/2700
https://godotengine.org/asset-library/asset/3134

If you have time and want to help feel free to make a pull request to fix it.

@mnumanuyar
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oh, as i mentioned, it is already fixed in upstream ! however the plugin in godot Assetlib is old I think. But thanks for the alternatives

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