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TitleScreen.tscn
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TitleScreen.tscn
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[gd_scene load_steps=13 format=2]
[ext_resource path="res://assets/Gradient (z -6).png" type="Texture" id=1]
[ext_resource path="res://assets/kcc_logo (trans) copy.png" type="Texture" id=2]
[ext_resource path="res://assets/DroidSans-Bold.ttf" type="DynamicFontData" id=3]
[ext_resource path="res://SlimeDrops.tscn" type="PackedScene" id=4]
[ext_resource path="res://Torch.tscn" type="PackedScene" id=5]
[ext_resource path="res://House.tscn" type="PackedScene" id=6]
[ext_resource path="res://icon.png" type="Texture" id=7]
[ext_resource path="res://assets/logo_darktheme.png" type="Texture" id=8]
[ext_resource path="res://Chest.tscn" type="PackedScene" id=9]
[ext_resource path="res://assets/icon_particles_2d.svg" type="Texture" id=10]
[sub_resource type="DynamicFont" id=1]
size = 64
use_mipmaps = true
use_filter = true
font_data = ExtResource( 3 )
_sections_unfolded = [ "Font", "Settings" ]
[sub_resource type="ParticlesMaterial" id=2]
render_priority = 0
trail_divisor = 1
emission_shape = 0
flag_align_y = false
flag_rotate_y = false
flag_disable_z = true
spread = 45.0
flatness = 0.0
gravity = Vector3( 0, 0, 0 )
initial_velocity = 100.0
initial_velocity_random = 0.0
angular_velocity = 75.0
angular_velocity_random = 0.0
orbit_velocity = 0.0
orbit_velocity_random = 0.0
linear_accel = 0.0
linear_accel_random = 0.0
radial_accel = 0.0
radial_accel_random = 0.0
tangential_accel = 0.0
tangential_accel_random = 0.0
damping = 0.0
damping_random = 0.0
angle = 0.0
angle_random = 0.0
scale = 1.0
scale_random = 0.0
color = Color( 1, 1, 1, 1 )
hue_variation = 0.0
hue_variation_random = 0.0
anim_speed = 0.0
anim_speed_random = 0.0
anim_offset = 0.0
anim_offset_random = 0.0
anim_loop = false
_sections_unfolded = [ "Gravity", "Initial Velocity", "Scale" ]
[node name="TitleScreen" type="Node"]
[node name="Sprite" type="Sprite" parent="."]
modulate = Color( 0.195312, 0.195312, 0.195312, 1 )
position = Vector2( 301.02, 237.446 )
scale = Vector2( 0.399494, 0.23974 )
texture = ExtResource( 1 )
_sections_unfolded = [ "Visibility" ]
[node name="Logo" type="Sprite" parent="."]
position = Vector2( 527.259, 417.967 )
scale = Vector2( 0.75, 0.75 )
texture = ExtResource( 2 )
_sections_unfolded = [ "Transform", "Visibility" ]
[node name="ColorRect" type="ColorRect" parent="."]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 0.0
margin_right = -1.0
margin_bottom = 144.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
size_flags_horizontal = 1
size_flags_vertical = 1
color = Color( 0.160767, 0.991699, 0.191772, 1 )
[node name="Title" type="Label" parent="ColorRect"]
anchor_left = 0.0
anchor_top = 0.5
anchor_right = 1.0
anchor_bottom = 0.5
margin_left = -1.0
margin_top = -76.0
margin_right = 1.0
margin_bottom = 79.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
size_flags_horizontal = 1
size_flags_vertical = 4
custom_fonts/font = SubResource( 1 )
custom_colors/font_color = Color( 1, 1, 1, 1 )
custom_colors/font_color_shadow = Color( 0.0932159, 0.582031, 0.111395, 1 )
custom_constants/shadow_offset_x = 1
custom_constants/shadow_offset_y = 2
text = "Know Your Nodes:
Particles2D"
align = 1
valign = 1
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
_sections_unfolded = [ "Grow Direction", "custom_colors", "custom_constants", "custom_fonts" ]
[node name="SlimeDrops" parent="." instance=ExtResource( 4 )]
position = Vector2( 349.209, 151.534 )
scale = Vector2( 0.5, 0.5 )
[node name="Torch" parent="." instance=ExtResource( 5 )]
position = Vector2( 398.833, 361.44 )
scale = Vector2( 0.75, 0.75 )
[node name="Torch2" parent="." instance=ExtResource( 5 )]
visible = false
position = Vector2( 564.58, 310 )
scale = Vector2( -0.75, 0.75 )
[node name="House" parent="." instance=ExtResource( 6 )]
position = Vector2( 97.7317, 422.771 )
scale = Vector2( 1.4, 1.4 )
[node name="Particles2D" type="Particles2D" parent="."]
visible = false
position = Vector2( 480.776, 444.85 )
rotation = -0.785398
emitting = true
amount = 8
lifetime = 1.0
one_shot = false
preprocess = 0.0
speed_scale = 1.0
explosiveness = 0.0
randomness = 0.0
fixed_fps = 0
fract_delta = true
visibility_rect = Rect2( -100, -100, 200, 200 )
local_coords = true
draw_order = 0
process_material = SubResource( 2 )
texture = ExtResource( 7 )
normal_map = null
h_frames = 1
v_frames = 1
_sections_unfolded = [ "Process Material", "Textures", "Transform" ]
[node name="logo_darktheme" type="Sprite" parent="."]
position = Vector2( 72.4862, 144.868 )
rotation = -0.252704
scale = Vector2( 1.25, 1.25 )
texture = ExtResource( 8 )
region_enabled = true
region_rect = Rect2( 1, 2, 86, 82 )
_sections_unfolded = [ "Region", "Transform" ]
[node name="Chest" parent="." instance=ExtResource( 9 )]
position = Vector2( 239.697, 327.685 )
scale = Vector2( -0.5, 0.5 )
[node name="Coins" parent="Chest"]
emitting = true
one_shot = false
speed_scale = 2.0
[node name="icon_particles_2d" type="Sprite" parent="."]
modulate = Color( 0.841034, 0.854024, 0.992188, 1 )
position = Vector2( 527.004, 151.298 )
rotation = 0.378527
scale = Vector2( 0.4, 0.4 )
texture = ExtResource( 10 )
_sections_unfolded = [ "Transform", "Visibility" ]
[editable path="Chest"]