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color_magic.ino
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color_magic.ino
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unsigned int color24to16(unsigned long rgb)
{ //convert 24 bit RGB to 16bit 5:6:5 RGB
return (((rgb & 0xf80000) >> 8) | ((rgb & 0xfc00) >> 5) | ((rgb & 0xf8) >> 3));
}
uint16_t mapHue(uint16_t input, uint16_t min, uint16_t max)
{//maps hue from 0 to max to 330 to 120 like in betaflight. hue can be 0-359 hence the condidion used
uint16_t temp = map(input, min, max, 1, 150);
if (temp < 30)
{
return 330 + temp;
}
else
{
return temp - 30;
}
}
const byte dim_curve[] = {
0, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6,
6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8,
8, 8, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 11, 11, 11,
11, 11, 12, 12, 12, 12, 12, 13, 13, 13, 13, 14, 14, 14, 14, 15,
15, 15, 16, 16, 16, 16, 17, 17, 17, 18, 18, 18, 19, 19, 19, 20,
20, 20, 21, 21, 22, 22, 22, 23, 23, 24, 24, 25, 25, 25, 26, 26,
27, 27, 28, 28, 29, 29, 30, 30, 31, 32, 32, 33, 33, 34, 35, 35,
36, 36, 37, 38, 38, 39, 40, 40, 41, 42, 43, 43, 44, 45, 46, 47,
48, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
63, 64, 65, 66, 68, 69, 70, 71, 73, 74, 75, 76, 78, 79, 81, 82,
83, 85, 86, 88, 90, 91, 93, 94, 96, 98, 99, 101, 103, 105, 107, 109,
110, 112, 114, 116, 118, 121, 123, 125, 127, 129, 132, 134, 136, 139, 141, 144,
146, 149, 151, 154, 157, 159, 162, 165, 168, 171, 174, 177, 180, 183, 186, 190,
193, 196, 200, 203, 207, 211, 214, 218, 222, 226, 230, 234, 238, 242, 248, 255,
};
// downloaded from here
// https://www.kasperkamperman.com/blog/arduino/arduino-programming-hsb-to-rgb/
// hue 0-359, sat 0-255, val 0-255
//returns 24bpp color information
uint32_t getPixelColorHsv(uint16_t hue, uint8_t sat, uint8_t val)
{
val = dim_curve[val];
sat = 255 - dim_curve[255 - sat];
int r;
int g;
int b;
int base;
if (sat == 0)
{ // Acromatic color (gray). Hue doesn't mind.
r = val;
g = val;
b = val;
}
else
{
base = ((255 - sat) * val) >> 8;
switch (hue / 60)
{
case 0:
r = val;
g = (((val - base) * hue) / 60) + base;
b = base;
break;
case 1:
r = (((val - base) * (60 - (hue % 60))) / 60) + base;
g = val;
b = base;
break;
case 2:
r = base;
g = val;
b = (((val - base) * (hue % 60)) / 60) + base;
break;
case 3:
r = base;
g = (((val - base) * (60 - (hue % 60))) / 60) + base;
b = val;
break;
case 4:
r = (((val - base) * (hue % 60)) / 60) + base;
g = base;
b = val;
break;
case 5:
r = val;
g = base;
b = (((val - base) * (60 - (hue % 60))) / 60) + base;
break;
}
}
return ((uint32_t)r << 16) | ((uint32_t)g << 8) | b;
}