diff --git a/src/dynapi/SDL_dynapi.sym b/src/dynapi/SDL_dynapi.sym index e786d37002e76..dab56aa773ec7 100644 --- a/src/dynapi/SDL_dynapi.sym +++ b/src/dynapi/SDL_dynapi.sym @@ -500,6 +500,7 @@ SDL3_0.0.0 { SDL_GetSurfaceImages; SDL_GetSurfacePalette; SDL_GetSurfaceProperties; + SDL_GetSystemInputTransform; SDL_GetSystemRAM; SDL_GetSystemTheme; SDL_GetTLS; @@ -820,6 +821,7 @@ SDL3_0.0.0 { SDL_SetHint; SDL_SetHintWithPriority; SDL_SetInitialized; + SDL_SetInputTransform; SDL_SetJoystickEventsEnabled; SDL_SetJoystickLED; SDL_SetJoystickPlayerIndex; diff --git a/src/dynapi/SDL_dynapi_overrides.h b/src/dynapi/SDL_dynapi_overrides.h index 215f471510348..69d802bb1274a 100644 --- a/src/dynapi/SDL_dynapi_overrides.h +++ b/src/dynapi/SDL_dynapi_overrides.h @@ -525,6 +525,7 @@ #define SDL_GetSurfaceImages SDL_GetSurfaceImages_REAL #define SDL_GetSurfacePalette SDL_GetSurfacePalette_REAL #define SDL_GetSurfaceProperties SDL_GetSurfaceProperties_REAL +#define SDL_GetSystemInputTransform SDL_GetSystemInputTransform_REAL #define SDL_GetSystemRAM SDL_GetSystemRAM_REAL #define SDL_GetSystemTheme SDL_GetSystemTheme_REAL #define SDL_GetTLS SDL_GetTLS_REAL @@ -844,6 +845,7 @@ #define SDL_SetHapticGain SDL_SetHapticGain_REAL #define SDL_SetHint SDL_SetHint_REAL #define SDL_SetHintWithPriority SDL_SetHintWithPriority_REAL +#define SDL_SetInputTransform SDL_SetInputTransform_REAL #define SDL_SetInitialized SDL_SetInitialized_REAL #define SDL_SetJoystickEventsEnabled SDL_SetJoystickEventsEnabled_REAL #define SDL_SetJoystickLED SDL_SetJoystickLED_REAL diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h index 05849f6ec3e33..5dd504c3fc1a3 100644 --- a/src/dynapi/SDL_dynapi_procs.h +++ b/src/dynapi/SDL_dynapi_procs.h @@ -546,6 +546,7 @@ SDL_DYNAPI_PROC(SDL_Colorspace,SDL_GetSurfaceColorspace,(SDL_Surface *a),(a),ret SDL_DYNAPI_PROC(SDL_Surface**,SDL_GetSurfaceImages,(SDL_Surface *a, int *b),(a,b),return) SDL_DYNAPI_PROC(SDL_Palette*,SDL_GetSurfacePalette,(SDL_Surface *a),(a),return) SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_GetSurfaceProperties,(SDL_Surface *a),(a),return) +SDL_DYNAPI_PROC(const void*,SDL_GetSystemInputTransform,(void),(),return) SDL_DYNAPI_PROC(int,SDL_GetSystemRAM,(void),(),return) SDL_DYNAPI_PROC(SDL_SystemTheme,SDL_GetSystemTheme,(void),(),return) SDL_DYNAPI_PROC(void*,SDL_GetTLS,(SDL_TLSID *a),(a),return) @@ -855,6 +856,7 @@ SDL_DYNAPI_PROC(bool,SDL_SetHapticGain,(SDL_Haptic *a, int b),(a,b),return) SDL_DYNAPI_PROC(bool,SDL_SetHint,(const char *a, const char *b),(a,b),return) SDL_DYNAPI_PROC(bool,SDL_SetHintWithPriority,(const char *a, const char *b, SDL_HintPriority c),(a,b,c),return) SDL_DYNAPI_PROC(void,SDL_SetInitialized,(SDL_InitState *a, bool b),(a,b),) +SDL_DYNAPI_PROC(void,SDL_SetInputTransform,(const void *a, void *b),(a,b),) SDL_DYNAPI_PROC(void,SDL_SetJoystickEventsEnabled,(bool a),(a),) SDL_DYNAPI_PROC(bool,SDL_SetJoystickLED,(SDL_Joystick *a, Uint8 b, Uint8 c, Uint8 d),(a,b,c,d),return) SDL_DYNAPI_PROC(bool,SDL_SetJoystickPlayerIndex,(SDL_Joystick *a, int b),(a,b),return)