Connect Four with a twist.
Download everything, run "make".
Run "./play -w <width> -h <height> -r <run> <-m or -b>".
"run" is how many pieces in a row a play has to get to win.
"-m" or "-b" indicates whether data is held in a matrix or bits. This has no effect on gameplay.
Example: Normal Connect 4 would look like this: ./play -w 7 -h 6 -r 4 -b
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A project from CS152 at UChicago. Designed by Professor Matthew Wachs, implemented by me.
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